Only show 32-bit plugins ¦ Only show 64-bit plugins ¦ Show both 32-bit and 64-bit plugins
...Top | ||
Author / WWW | Name / Download | Plugin Type |
Mankua / Josef Wienerroither | PowerStamper v1.0 1.44 MB |
Utility |
Compiled / Description | ||
06.11.2021 PowerStamper builds textures using bitmap projection. This means that an image is projected onto the 3D surface of a model, and stamped into its material bitmap textures. The image is projected using the active viewport, which can be an orthogonal projection (Top, Front, User) or a perspective projection (Camera, Spot Light). The projected image is known as the 'Stamping Image' and the material bitmaps as the 'Output Bitmaps'. More information can be found here, and the latest source code is available from Josef Wienerroither's GitHub repository. |
...Top | ||
Author / WWW | Name / Download | Plugin Type |
Lockheed Martin Corp. | Prepar3D Modelling Tools v5.3.17.28160 140 MB |
Utility |
Compiled / Description | ||
19.01.2022 Enables you to create and export assets for use with Prepar3D, a visual simulation platform that allows users to create training scenarios across aviation, maritime and ground domains. |
...Top | ||
Author / WWW | Name / Download | Plugin Type |
Peter Watje | Scatter v1.63 43.4 KB |
Utility |
Compiled / Description | ||
21.10.2011 This utility is basically the same as the R4 scatter routine. If you pick a scatter object and an emitter object then hit the Apply button, the scatter object is copied to each vertex of the emitter object. The random distribution and number of objects have not yet been implemented. After you hit the Apply you must force screen redraw to see the results. |
...Top | ||
Author / WWW | Name / Download | Plugin Type |
SimLab Soft | SimLab Composer Integration v11.0 22.5 MB |
Utility |
Compiled / Description | ||
06.04.2021 The SimLab Composer integration plugin acts as a middle layer between Max and the SimLab Composer app. It allows you to keep an active link for keeping data in sync across Max and SimLab Composer, and gives you the ability to transfer your Max scene to SimLab Composer at anytime during your Max session. |
...Top | ||
Author / WWW | Name / Download | Plugin Type |
HABWare | SnapShot v9.0 41.8 KB |
Utility |
Compiled / Description | ||
04.04.2011 Creates Position/Rotation/Scale keyframes of (sub)objects in your scene. Additionally it offers an import/merge utility to combine snapshots to a new animation. |
...Top | ||
Author / WWW | Name / Download | Plugin Type |
Adam Wierzchowski | Spherical Correction v1.0 110 KB |
Utility |
Compiled / Description | ||
14.12.2014 Corrects textures used for spherical mapping by removing the polar distortion at the top of the sphere. |
...Top | ||
Author / WWW | Name / Download | Plugin Type |
HABWare | Terrain2 v9.0 61.3 KB |
Utility |
Compiled / Description | ||
05.04.2011 A utility which reads ASCII xyz elevation data and builds an editable mesh from it. |
...Top | ||
Author / WWW | Name / Download | Plugin Type |
BlurBeta | Texmap Clipboard v2.01 3.0 MB |
Utility |
Compiled / Description | ||
16.04.2011 Like the color clipboard, but this lets you drag and drop texture maps. |
...Top | ||
Author / WWW | Name / Download | Plugin Type |
Rotem Shiffman | VFB+ v2.81 1.04 MB |
Utility |
Compiled / Description | ||
15.06.2019 VFB+ (Virtual Frame Buffer) is an advanced frame buffer for Max. It features an intuitive user interface, render history capabilities, a powerful color adjustment engine, a highly customizable frame stamping module and many more features that will help you improve your rendering workflow. Best of all, it all happens right in the VFB, saving you the cumbersome process of cloning multiple frame buffers just to check out changes, or opening your render in external image editing software to test out color adjustment options. It works with any renderer which uses the Max frame buffer, e.g. Mental Ray, iRay, FinalRender, V-Ray and Corona (when not using their custom VFB). |
...Top | ||
Author / WWW | Name / Download | Plugin Type |
Alexander Kramer | VrayMultiStageRender v2.1.33 1.5 MB |
Utility |
Compiled / Description | ||
02.04.2018 This is a utility for rendering animations and static scenes in 2 stages from an animated camera. The first stage calculates the LightCache in fly-through mode and the Irradiance Map in incremental add to current map mode for the entire scene. The second stage is the final rendering. This approach allows all frames to receive the same high-quality Irradiance map in less time. |