Only show 32-bit plugins ¦ Only show 64-bit plugins ¦ Show both 32-bit and 64-bit plugins
114 records match your query.
Displaying 10 entries per page.
...Top | ||
Author / WWW | Name / Download | Plugin Type |
Roman Lut | 3D Ripper DX v1.8.2 1.96 MB |
Import / Export |
Compiled / Description | ||
10.06.2010 With 3D Ripper DX you can - capture all geometry, textures and shaders, rendered during single frame - import captured geometry into Max - see what exactly has been drawn by each individual draw call - see renderstate, textures, vertex streams, index stream, vertex declaration, vertex and pixel shaders (including HLSL source if available) of each individual draw call. 3D Ripper DX supports only DirectX 6.x, 8.x and 9.x applications. OpenGL, older versions of DirectX and software renderers are not supported. |
...Top | ||
Author / WWW | Name / Download | Plugin Type |
VRMedia Srl | AAM Exporter v2.8 1.66 MB |
Import / Export |
Compiled / Description | ||
20.07.2012 Exports AAM (Ascii Animated Mesh) files for use with the XVR (eXtreme Virtual Reality) development environment dedicated to virtual reality and augmented reality applications. |
...Top | ||
Author / WWW | Name / Download | Plugin Type |
Epic Games | ActorX UT Exporter v2.49 69.3 KB |
Import / Export |
Compiled / Description | ||
16.09.2010 ActorX enables Max to export skeletal animation and models for use in Unreal Tournament. ActorX will look for any hierarchy which has either Physique meshes or other meshes attached to it, and export either the skin + reference skeleton ('model' - *.PSK files) or the animation (*.PSA files), using the filenames given in the main exporter utility pane. More information and some demo files are available here. |
...Top | ||
Author / WWW | Name / Download | Plugin Type |
AwingSoft | Awakening Ani Exporter v0.1 6.91 MB |
Import / Export |
Compiled / Description | ||
23.03.2011 Allows Max to export bones animation to the *.ANI file format used by AwakeningII, a program for creating interactive 3D presentations. |
...Top | ||
Author / WWW | Name / Download | Plugin Type |
AwingSoft | Awakening Tri Exporter v0.1 6.91 MB |
Import / Export |
Compiled / Description | ||
23.03.2011 Allows Max to export scenes to the *.TRI file format used by AwakeningII, a program for creating interactive 3D presentations. |
...Top | ||
Author / WWW | Name / Download | Plugin Type |
Robin Lockhart | AWD Exporter v0.9.91 1.91 MB |
Import / Export |
Compiled / Description | ||
22.10.2014 Allows you to export AWD2 files from Max. AWD is a binary file format for 3D scenes, objects and related data for use with the Away3D engine (a realtime 3D engine for Flash in ActionScript 3.0). |
...Top | ||
Author / WWW | Name / Download | Plugin Type |
Bruno Heidelberger | Cal3D Exporter v1.7.4 2.06 MB |
Import / Export |
Compiled / Description | ||
02.10.2019 This plugin exports skeletal based character models and their animations from Max into cal3d files. Cal3d is a skeletal based 3D character animation library written in C++ in a platform-/graphic API-independent way. Originally designed to be used in a 3D client for Worldforge, it evolved into a stand-alone product which can be used in many different kinds of projects. |
...Top | ||
Author / WWW | Name / Download | Plugin Type |
Digital Anvil | CMP Exporter v0.1 beta 485 KB |
Import / Export |
Compiled / Description | ||
02.06.2011 Exports models from Max to the file format used by Freelancer, a space trading and combat simulation game. |
...Top | ||
Author / WWW | Name / Download | Plugin Type |
Tavae | ColladaMax for Studio v1.0.0.134 6.65 MB |
Import / Export |
Compiled / Description | ||
11.09.2011 This plugin allows you to export your Max characters, scenes, objects and animations as components to 3DVIA Studio, a 3D development tool in an easy-to-use framework. |
...Top | ||
Author / WWW | Name / Download | Plugin Type |
Autodesk, Inc. | Crosswalk v2014.0 106 MB |
Import / Export |
Compiled / Description | ||
04.04.2013 Crosswalk was originally a Softimage initiative to help transfer XSI content in and out of Max and Maya pipelines using the latest dotXSI, COLLADA, and FBX standards. Crosswalk for Max is optimized for dotXSI version 6.0, enabling Max to read the dotXSI format using the plugin. Max doesn't need to be installed on the same system as XSI to enable data transfer. |