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Author / WWW | Name / Download | Plugin Type |
Mankua / Josef Wienerroither | Texture Layers v2.0 10.6 MB |
Modifier |
Compiled / Description | ||
07.11.2021 Texture Layers allows you to keep and animate all of your mapping channels in just one modifier, including its own sub-object face/patch selection. You can copy, cut, paste, save and load mapping channels inside the same modifier, or from one modifier to another. Usual mapping techniques are fine for objects like boxes, spheres or cylinders, but even a simple procedural object like the torus is almost impossible to map well with traditional mapping techniques, not to mention more complex models like the ones you work with every day. Here is where TexLay fills the gap with its two procedural mapping types, Spline Mapping and Free Form Mapping. More information can be found here, and the latest source code can be found on Josef Wienerroither's GitHub repository. |
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Author / WWW | Name / Download | Plugin Type |
Grant Adam | Translucency Modifier v1.0 13.7 KB |
Modifier |
Compiled / Description | ||
24.04.2009 This is a rewrite of Grants old Translucency fake script as a plugin - so many many times faster. It works on vertex colours, you can either paint them or use the assign vertex colours utility. |
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Author / WWW | Name / Download | Plugin Type |
BlurBeta | Twist-O-Rama v1.04 7.23 MB |
Modifier |
Compiled / Description | ||
16.03.2009 A bend modifier for curling things up. Does sea shells, corkscrews etc. |
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Author / WWW | Name / Download | Plugin Type |
Mankua / Josef Wienerroither | UVW Frame v1.0 868 KB |
Modifier |
Compiled / Description | ||
06.11.2021 UVW Frame is composed of two plugins, a helper that displays a frame in the viewport, and a modifier that converts any mesh that is inside this frame to a UVW mesh for another object. UVW Frame allows the artist to manipulate the UVW mesh in a 3D viewport, to use the editable plugins on this mesh, and to use as many modifiers as they like. More information can be found here, and the latest source code is available from Josef Wienerroither's GitHub repository. |
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Author / WWW | Name / Download | Plugin Type |
Mankua | UVW Frame v1.0 537 KB |
Modifier |
Compiled / Description | ||
27.08.2010 UVW Frame is composed of two plugins, a helper that displays a frame in the viewport, and a modifier that converts any mesh that is inside this frame to a UVW mesh for another object. UVW Frame allows the artist to manipulate the UVW mesh in a 3D viewport, to use the editable plugins on this mesh, and to use as many modifiers as they like. |
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Author / WWW | Name / Download | Plugin Type |
Peter Watje | UVW Unwrap+ v1.2 86.6 KB |
Modifier |
Compiled / Description | ||
20.03.2009 This is an expansion of the original Max 4 UVW Unwrap modifier to make it more useful for higher poly count models. |
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Author / WWW | Name / Download | Plugin Type |
Roger Wade | UVW XForm Extended v1.0 14.8 KB |
Modifier |
Compiled / Description | ||
23.12.2012 UVW XForm Extended extends the shipping UVW XForm modifier to be constrained to a particular material ID. |
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Author / WWW | Name / Download | Plugin Type |
LittleLordPotala | VoroFrag v2.5a 2.71 MB |
Modifier |
Compiled / Description | ||
14.09.2020 VoroFrag is a Voronoi fracturing modifier. It supports convex, concave and hollow meshes, and can fragment open sufaces without creating a volume. It allows the creation of gaps between fragments, as well as letting you detach fragments into separate nodes. It also respects mapping coordinates, material IDs and normals. |
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Author / WWW | Name / Download | Plugin Type |
BlurBeta | Wake v1.01 7.23 MB |
Modifier |
Compiled / Description | ||
18.03.2009 Creates waves, like water flowing around an obstacle. |