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125 records match your query.
Displaying 10 entries per page.
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Author / WWW | Name / Download | Plugin Type |
Bastien Bourineau / Arkeon | Easy Ogre Exporter v3.2.2 46.3 MB |
Import / Export |
Compiled / Description | ||
01.12.2019 The Easy Ogre Exporter is written to be as simple as possible but capable of exporting just about everything. Features include: - One click export from the Max export menu > Ogre scene - DotScene|.scene export - Manage all Ogre versions - Exports node hierarchy - Exports node animations - Mesh binary export for each object in the scene - A shared or dedicated geometry option - Vertex colors - Normals - Multiple UV sets - Tangents - Edgelist - Poses from the Max morpher - Skeletons - Multiple skeleton animations - Multiple root bones - Standard structures and biped - Animations from the main track separated by time tags - Animations separated from the motion mixer (if available) - Node animations from the main track / motion mixer for each node in the dot scene - Pose animations from the main track or from the motion mixer - Morph vertex animations from the main track or from the motion mixer - Standard materials conversion - Architecture materials conversion - Mentalray Arch / Design materials conversion - Ambient, diffuse, specular and self illumination colors - Specular level - Multiple textures - Multiple UV's - Transparency level - Material options like 'double sided' or 'wire' - Auto shader generation for pixel lighting and normal/specular maps/ref cubemap - Automatic basic technique for non-supported hardware when shaders are used - Optional texture conversion to DDS format with size optimization - Lights and cameras - Automatic unit conversion to meters - Automatic LOD generation - Small UI for a minimum of settings The download link above is for installer for Max versions 2011 to 2016. If you need the plugin for an older version of Max, head over here. 32-bit: Yes 64-bit: Yes |
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Author / WWW | Name / Download | Plugin Type |
PiBoSo | EDF Export v1.0 5.93 MB |
Import / Export |
Compiled / Description | ||
20.03.2015 This plugin allows you to export scenes and models from Max to the EDF file format (skydomes), MAP file format (track geometry, textures and lighting) and TRP file format (track collision data) used by the games Kart Racing Pro, GP Bikes, World Racing Series and MX Bikes. The plugins are part of the TrackTools package. 32-bit: Yes 64-bit: Yes |
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Author / WWW | Name / Download | Plugin Type |
ReadEm4 | Emergency4 V3O Importer v1.0 49 KB |
Import / Export |
Compiled / Description | ||
21.03.2011 Allows you to import any Emergency 4 model with animation (skeletal, node, bone or vertex). 32-bit: Yes 64-bit: No |
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Author / WWW | Name / Download | Plugin Type |
Ritual Entertainment | FAKK 2 SKL Exporter v1.0 13.4 KB |
Import / Export |
Compiled / Description | ||
29.12.2009 Exports skeletal animations in the Heavy Metal F.A.K.K. 2 / Quake 3 *.skl file format. 32-bit: Yes 64-bit: No |
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Author / WWW | Name / Download | Plugin Type |
Autodesk, Inc. | FBX 2013.3 Importer/Exporter 3.16 MB |
Import / Export |
Compiled / Description | ||
17.09.2012 This plugin allows all types of data to be packaged into one file format that can be used by most of today's 3D authoring software. The FBX format allows most 3D data types to flow effortlessly between different software applications. Supported data includes all major NURBS and polygon surface types, keyframe and mocap animation, shapes and morph targets, materials and textures, lights, cameras, hierarchical information and character animation data including IK, envelopes and deformations. 32-bit: Yes 64-bit: Yes |
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Author / WWW | Name / Download | Plugin Type |
WildTangent / HABWare | Genesis3D KEY Exporter v2.0 133 KB |
Import / Export |
Compiled / Description | ||
02.03.2009 Exports animated models in the Actor file format used by the Genesis3D game engine. 32-bit: Yes 64-bit: Yes |
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Author / WWW | Name / Download | Plugin Type |
WildTangent / HABWare | Genesis3D NFO Exporter v2.0 133 KB |
Import / Export |
Compiled / Description | ||
02.03.2009 Exports models in the Actor file format used by the Genesis3D game engine. 32-bit: Yes 64-bit: Yes |
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Author / WWW | Name / Download | Plugin Type |
Blake Robinson | GEO Import/Export v1.0 48.9 KB |
Import / Export |
Compiled / Description | ||
15.05.2009 Allows you to import and export Battlezone GEO files to and from Max. 32-bit: Yes 64-bit: No |
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Author / WWW | Name / Download | Plugin Type |
Neo][ | GEOM Importer v1.0.1 273 KB |
Import / Export |
Compiled / Description | ||
31.01.2011 This plugin imports S.T.A.L.K.E.R. map geometry into Max, including singleplayer and multiplayer maps, as well as maps from previous builds. 32-bit: Yes 64-bit: Yes |
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Author / WWW | Name / Download | Plugin Type |
Hugo Apellido | GLM Importer v1.0.0.6 53.2 KB |
Import / Export |
Compiled / Description | ||
12.09.2010 This plugin allows Max to import Ghoul2 models (.glm), as used in the game Soldier of Fortune II. 32-bit: Yes 64-bit: No |