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101 records match your query.
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Author / WWW Name / Download Plugin Type
Darkling Simulations, LLC. SimbiontMAX v2.6.00
7.19 MB
Material
Compiled / Description
29.07.2009

SimbiontMAX is a plugin for rendering DarkTree procedural shaders, 3D maps, and materials in Max. By combining any of 100+ procedural components into a texture tree, you can interactively create photorealistic textures, surface shaders, and animated effects.

This is a limited version of the plugin available to registered users of DarkTree, but it still allows you to use these great procedural shaders.

The download link above is for the 64-bit version of the plugin, you can get the 32-bit version here.

32-bit: Yes
64-bit: Yes
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Author / WWW Name / Download Plugin Type
HI Corp. H3T Material v2.1
2.43 MB
Material
Compiled / Description
02.06.2009

A special material which is used to set attributes when exporting H3T files for use with the Mascot Capsule engine, an implementation of the M3G (Mobile 3D Graphics) API.

32-bit: Yes
64-bit: No
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Author / WWW Name / Download Plugin Type
Daniel Santana AdvanceNoise Material v1.2.9
131 KB
Material
Compiled / Description
31.05.2009

This is an advanced version of the Noise material, adding the following noise functions: Cell, fBm, Perlin, Periodic, Turbulence, Voronoi, Musgrave. It also has a fractal option, but it's not really finished yet.

32-bit: Yes
64-bit: Yes
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Author / WWW Name / Download Plugin Type
Grant Adam ChannelOps Map v0.81b
68 KB
Material
Compiled / Description
24.04.2009

A map that allows individual channel (ie R, G, B, A) control, as well as tinting and colour correction tools. Think Eyeon Fusion - the Boolean tool meets the Colour Corrector node.

32-bit: Yes
64-bit: Yes
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Author / WWW Name / Download Plugin Type
BlurBeta Gas Giant v1.0
7.23 MB
Material
Compiled / Description
23.03.2009

A texture for creating gas giant planets.

32-bit: Yes
64-bit: Yes
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Author / WWW Name / Download Plugin Type
Peter Watje Particle Material v1.2
188 KB
Material
Compiled / Description
20.03.2009

Particle Material is used to change a particles material based on it life and allows you to change materials if a collision occurs.

32-bit: Yes
64-bit: Yes
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Author / WWW Name / Download Plugin Type
Peter Watje Wave 2D v1.0b
44.2 KB
Material
Compiled / Description
20.03.2009

A sine wave material generator that allows you to create linear and radial waves.

32-bit: Yes
64-bit: Yes
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Author / WWW Name / Download Plugin Type
Peter Watje Texture Map Blender v1.02
23.6 KB
Material
Compiled / Description
19.03.2009

A simple additive blender. It just adds the color or bump for each entry based on the mask and the amount value.

32-bit: Yes
64-bit: Yes
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Author / WWW Name / Download Plugin Type
Peter Watje Noise 2D v1.1b
41.1 KB
Material
Compiled / Description
19.03.2009

The same as the Noise map that ships with Max, except that it is implemented as a 2D map instead of a 3D map, allowing you to see the noise in the viewports.

32-bit: Yes
64-bit: Yes
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Author / WWW Name / Download Plugin Type
Peter Watje Object Texture v1.01a
52.2 KB
Material
Compiled / Description
19.03.2009

This texture generates a height/normal map from an object in the scene. It is useful for turning geometry in the scene into a bump map without having to render out a height map file or drawing it in a paint package.

32-bit: Yes
64-bit: Yes

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