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100 records match your query.
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Author / WWW Name / Download Plugin Type
HI Corp. H3T Material v2.1
2.43 MB
Material
Compiled / Description
02.06.2009

A special material which is used to set attributes when exporting H3T files for use with the Mascot Capsule engine, an implementation of the M3G (Mobile 3D Graphics) API.
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Author / WWW Name / Download Plugin Type
Daniel Santana AdvanceNoise Material v1.2.9
131 KB
Material
Compiled / Description
31.05.2009

This is an advanced version of the Noise material, adding the following noise functions: Cell, fBm, Perlin, Periodic, Turbulence, Voronoi, Musgrave. It also has a fractal option, but it's not really finished yet.
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Author / WWW Name / Download Plugin Type
Grant Adam ChannelOps Map v0.81b
68 KB
Material
Compiled / Description
24.04.2009

A map that allows individual channel (ie R, G, B, A) control, as well as tinting and colour correction tools. Think Eyeon Fusion - the Boolean tool meets the Colour Corrector node.
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Author / WWW Name / Download Plugin Type
BlurBeta Gas Giant v1.0
7.23 MB
Material
Compiled / Description
23.03.2009

A texture for creating gas giant planets.
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Author / WWW Name / Download Plugin Type
Peter Watje Particle Material v1.2
188 KB
Material
Compiled / Description
20.03.2009

Particle Material is used to change a particles material based on it life and allows you to change materials if a collision occurs.
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Author / WWW Name / Download Plugin Type
Peter Watje Wave 2D v1.0b
44.2 KB
Material
Compiled / Description
20.03.2009

A sine wave material generator that allows you to create linear and radial waves.
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Author / WWW Name / Download Plugin Type
Peter Watje Texture Map Blender v1.02
23.6 KB
Material
Compiled / Description
19.03.2009

A simple additive blender. It just adds the color or bump for each entry based on the mask and the amount value.
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Author / WWW Name / Download Plugin Type
Peter Watje Noise 2D v1.1b
41.1 KB
Material
Compiled / Description
19.03.2009

The same as the Noise map that ships with Max, except that it is implemented as a 2D map instead of a 3D map, allowing you to see the noise in the viewports.
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Author / WWW Name / Download Plugin Type
Peter Watje Object Texture v1.01a
52.2 KB
Material
Compiled / Description
19.03.2009

This texture generates a height/normal map from an object in the scene. It is useful for turning geometry in the scene into a bump map without having to render out a height map file or drawing it in a paint package.
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Author / WWW Name / Download Plugin Type
Peter Watje Particle Paint v1.1
42.3 KB
Material
Compiled / Description
19.03.2009

This material turns a particle system into a spray can.

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