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96 records match your query.
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Author / WWW Name / Download Plugin Type
HABWare IBitmap v9.0
76.7 KB
Material
Compiled / Description
16.08.2010

An extension of the Bitmap texture plugin which properly handles interlaced images with field-rendering.
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Author / WWW Name / Download Plugin Type
Jerry Ylilammi Bercon MetaballTex v1.0
229 KB
Material
Compiled / Description
12.05.2010

This shader can be used to correctly map, color and texture the implicit surfaces created by BerconMetaBalls. It was developed for use with the Colorflow operator for Particle Flow Tools: Box#3, which was developed as part of the SuperFlow project.

This plugin only works together with V-Ray, you need to put it in the 'vrayplugins' folder.
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Author / WWW Name / Download Plugin Type
Philip Palmer Stereoscopy Shader v1.0
43.2 KB
Material
Compiled / Description
11.05.2010

This DirectX Shader (FX) file performs stereoscopic rendering in the Max viewport. It provides the following 3D output formats:
- Anaglyph (coloured glasses)
- Interlaced (eg. Zalman)
- Checkerboard (eg. DLP)
- Anaglyph-checkerboard (coloured glasses)
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Author / WWW Name / Download Plugin Type
David Baker SolidColor2 v1.2
116 KB
Material
Compiled / Description
11.02.2010

This is a rewrite of the old BlurBeta SolidColor plugin. It is a bit faster than the old one, and it also adds mental ray support.
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Author / WWW Name / Download Plugin Type
Chaos Group VRaySamplerInfoTex v1.0
73.9 KB
Material
Compiled / Description
06.01.2010

This is a render element that shows you the amount of sampling for each pixel in your rendered image.

This plugin only works together with V-Ray, you need to put it in the 'vrayplugins' folder.
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Author / WWW Name / Download Plugin Type
Andrew Reid EdgeMap v1.01
30.9 KB
Material
Compiled / Description
20.09.2009

EdgeMap is a procedural texture that draws lines along the face edges of an object.
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Author / WWW Name / Download Plugin Type
Darkling Simulations, LLC. SimbiontMAX v2.6.00
7.19 MB
Material
Compiled / Description
29.07.2009

SimbiontMAX is a plugin for rendering DarkTree procedural shaders, 3D maps, and materials in Max. By combining any of 100+ procedural components into a texture tree, you can interactively create photorealistic textures, surface shaders, and animated effects.

This is a limited version of the plugin available to registered users of DarkTree, but it still allows you to use these great procedural shaders.

The download link above is for the 64-bit version of the plugin, you can get the 32-bit version here.
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Author / WWW Name / Download Plugin Type
Daniel Santana AdvanceNoise Material v1.2.9
131 KB
Material
Compiled / Description
31.05.2009

This is an advanced version of the Noise material, adding the following noise functions: Cell, fBm, Perlin, Periodic, Turbulence, Voronoi, Musgrave. It also has a fractal option, but it's not really finished yet.
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Author / WWW Name / Download Plugin Type
Grant Adam ChannelOps Map v0.81b
68 KB
Material
Compiled / Description
24.04.2009

A map that allows individual channel (ie R, G, B, A) control, as well as tinting and colour correction tools. Think Eyeon Fusion - the Boolean tool meets the Colour Corrector node.
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Author / WWW Name / Download Plugin Type
BlurBeta Gas Giant v1.0
7.23 MB
Material
Compiled / Description
23.03.2009

A texture for creating gas giant planets.

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