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94 records match your query.
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Author / WWW Name / Download Plugin Type
Tavae Virtools Exporter v5.0.0.134 beta
3.79 MB
Import / Export
Compiled / Description
11.09.2011

This plugin allows you to export your Max characters, scenes, objects and animations to Virtools 5.0 (*.CMO and *.NMO file formats), a toolset for creating interactive, game-quality applications for e-learning, e-marketing and traditional games. Includes support for Character Studio.
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Author / WWW Name / Download Plugin Type
Tavae ColladaMax for Studio v1.0.0.134
6.65 MB
Import / Export
Compiled / Description
11.09.2011

This plugin allows you to export your Max characters, scenes, objects and animations as components to 3DVIA Studio, a 3D development tool in an easy-to-use framework.
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Author / WWW Name / Download Plugin Type
Pandasoft Panda DirectX Exporter v6.2009.72.0
191 KB
Import / Export
Compiled / Description
11.09.2011

Panda DX Exporter gives Max users the ability to export to .X files with as much information as possible about the objects in a scene. Because it uses the Max internal structures it can retrieve all the information available and is not limited by the export to a 3DS file.

Supported features include:
- Mesh vertices
- Mesh normals (optimized list)
- Mesh material list
- Mesh texture coordinates
- Mesh faces
- Vertex colours - if they are set in Max
- Materials (uses [Standard] Max diffuse map as DX texture map)
- Material textures - bitmap conversions to .bmp, .jpg, .png and .tga
- Text/Binary Mode/Compressed X file - X File frames - with full hierarchy
- Animation
- Skinning using CS Physique and Max bones/skinning (not Biped)
- Left handed axis conversion

This version of the plugin requires the August 2008 Direct SDK to be installed before it will operate.
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Author / WWW Name / Download Plugin Type
S2 Games / Newerth.com Savage XR Plugin v0.8
466 KB
Import / Export
Compiled / Description
01.09.2011

This utility allows you to export your Max scenes for use in the game Savage: The Battle for Newerth. It has options for exporting geometry, model definitions and animation. You can also import models and their animation clips from the game.
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Author / WWW Name / Download Plugin Type
Neil Jedrzejewski SMD Exporter v1.6
208 KB
Import / Export
Compiled / Description
14.08.2011

Exports Max scenes to source reference and animation sequence SMD files for use with Half-Life 2. It supports standard and multi/sub-object materials, editable mesh and editable poly geometry, skin and physique modifiers and, when using skin, using helper nodes such as dummies as bones. Also allows exporting a sub-range of an animation and exporting the sequence backwards.
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Author / WWW Name / Download Plugin Type
Neil Jedrzejewski SMD Importer v1.0
296 KB
Import / Export
Compiled / Description
11.08.2011

This plugin enables Max to import SMD files from Valve games. It offers the following import options:
- Import mesh
- Rebuild smoothing normals
- Import materials
- Import bones
- Use dummy for orphan bones
- Use dummy for end bones
- Attach mesh to bones
- Convert from left handed co-ordinate space
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Author / WWW Name / Download Plugin Type
Pop N Fresh Quake 3 Arena Model Export v0.5b
30.7 KB
Import / Export
Compiled / Description
29.07.2011

Like the name says, export models in the MD3 file format originally used in Quake 3 Arena.

Thanks go to Nash for recompiling this for Max 2009.
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Author / WWW Name / Download Plugin Type
TurnTool ApS TurnTool Exporter v2011.07.20
3.23 MB
Import / Export
Compiled / Description
20.07.2011

The TurnTool Exporter allows Max to export files in the TurnTool *.TNT file format. Modelling a 3D scene for realtime display with TurnTool is quite similar to using other tools for realtime 3D. Follow a few rules of thumb and you are ready to create fantastic realtime TurnTool content of your 3D artistry.

Content created with this plugin and the demo version of TurnTool has a logo printed across it, the registered version of TurnTool removes this.
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Author / WWW Name / Download Plugin Type
Yogurt3D Y3D Exporter v2.0
125 KB
Import / Export
Compiled / Description
01.07.2011

Enables Max to export *.Y3D (meshes) and *.YOA (animations) files from Max for use in the Yogurt3D Game Engine, a state of the art Actionscript 3.0 library for developing 3D applications on the Adobe Flash Platform.
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Author / WWW Name / Download Plugin Type
Benny Chen Crowd Simulation Model Exporter v1.0
77.3 MB
Import / Export
Compiled / Description
12.06.2011

This exporter plugin is aimed to export 3D mesh data from Max into a predefined file format. This mesh data includes vertices, textures, normals, skeletal animation, etc. The author has also written accompanying blog entries to describe the learning process in writing the plugin:
http://www.bennychen.cn/2009/11/my-footsteps-of-programming-3ds-max-exporter-plug-in/
http://www.bennychen.cn/2010/05/my-footsteps-of-programming-3ds-max-exporter-plug-in-continued/

The download size is so large because you can only get the plugin if you download the entire repository.

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