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Author / WWW | Name / Download | Plugin Type |
Tavae | Virtools Exporter v5.0.0.134 beta 3.79 MB |
Import / Export |
Compiled / Description | ||
11.09.2011 This plugin allows you to export your Max characters, scenes, objects and animations to Virtools 5.0 (*.CMO and *.NMO file formats), a toolset for creating interactive, game-quality applications for e-learning, e-marketing and traditional games. Includes support for Character Studio. |
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Author / WWW | Name / Download | Plugin Type |
Tavae | ColladaMax for Studio v1.0.0.134 6.65 MB |
Import / Export |
Compiled / Description | ||
11.09.2011 This plugin allows you to export your Max characters, scenes, objects and animations as components to 3DVIA Studio, a 3D development tool in an easy-to-use framework. |
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Author / WWW | Name / Download | Plugin Type |
Pandasoft | Panda DirectX Exporter v6.2009.72.0 191 KB |
Import / Export |
Compiled / Description | ||
11.09.2011 Panda DX Exporter gives Max users the ability to export to .X files with as much information as possible about the objects in a scene. Because it uses the Max internal structures it can retrieve all the information available and is not limited by the export to a 3DS file. Supported features include: - Mesh vertices - Mesh normals (optimized list) - Mesh material list - Mesh texture coordinates - Mesh faces - Vertex colours - if they are set in Max - Materials (uses [Standard] Max diffuse map as DX texture map) - Material textures - bitmap conversions to .bmp, .jpg, .png and .tga - Text/Binary Mode/Compressed X file - X File frames - with full hierarchy - Animation - Skinning using CS Physique and Max bones/skinning (not Biped) - Left handed axis conversion This version of the plugin requires the August 2008 Direct SDK to be installed before it will operate. |
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Author / WWW | Name / Download | Plugin Type |
S2 Games / Newerth.com | Savage XR Plugin v0.8 466 KB |
Import / Export |
Compiled / Description | ||
01.09.2011 This utility allows you to export your Max scenes for use in the game Savage: The Battle for Newerth. It has options for exporting geometry, model definitions and animation. You can also import models and their animation clips from the game. |
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Author / WWW | Name / Download | Plugin Type |
Neil Jedrzejewski | SMD Exporter v1.6 208 KB |
Import / Export |
Compiled / Description | ||
14.08.2011 Exports Max scenes to source reference and animation sequence SMD files for use with Half-Life 2. It supports standard and multi/sub-object materials, editable mesh and editable poly geometry, skin and physique modifiers and, when using skin, using helper nodes such as dummies as bones. Also allows exporting a sub-range of an animation and exporting the sequence backwards. |
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Author / WWW | Name / Download | Plugin Type |
Neil Jedrzejewski | SMD Importer v1.0 296 KB |
Import / Export |
Compiled / Description | ||
11.08.2011 This plugin enables Max to import SMD files from Valve games. It offers the following import options: - Import mesh - Rebuild smoothing normals - Import materials - Import bones - Use dummy for orphan bones - Use dummy for end bones - Attach mesh to bones - Convert from left handed co-ordinate space |
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Author / WWW | Name / Download | Plugin Type |
Pop N Fresh | Quake 3 Arena Model Export v0.5b 30.7 KB |
Import / Export |
Compiled / Description | ||
29.07.2011 Like the name says, export models in the MD3 file format originally used in Quake 3 Arena. Thanks go to Nash for recompiling this for Max 2009. |
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Author / WWW | Name / Download | Plugin Type |
TurnTool ApS | TurnTool Exporter v2011.07.20 3.23 MB |
Import / Export |
Compiled / Description | ||
20.07.2011 The TurnTool Exporter allows Max to export files in the TurnTool *.TNT file format. Modelling a 3D scene for realtime display with TurnTool is quite similar to using other tools for realtime 3D. Follow a few rules of thumb and you are ready to create fantastic realtime TurnTool content of your 3D artistry. Content created with this plugin and the demo version of TurnTool has a logo printed across it, the registered version of TurnTool removes this. |
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Author / WWW | Name / Download | Plugin Type |
Yogurt3D | Y3D Exporter v2.0 125 KB |
Import / Export |
Compiled / Description | ||
01.07.2011 Enables Max to export *.Y3D (meshes) and *.YOA (animations) files from Max for use in the Yogurt3D Game Engine, a state of the art Actionscript 3.0 library for developing 3D applications on the Adobe Flash Platform. |
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Author / WWW | Name / Download | Plugin Type |
Benny Chen | Crowd Simulation Model Exporter v1.0 77.3 MB |
Import / Export |
Compiled / Description | ||
12.06.2011 This exporter plugin is aimed to export 3D mesh data from Max into a predefined file format. This mesh data includes vertices, textures, normals, skeletal animation, etc. The author has also written accompanying blog entries to describe the learning process in writing the plugin: http://www.bennychen.cn/2009/11/my-footsteps-of-programming-3ds-max-exporter-plug-in/ http://www.bennychen.cn/2010/05/my-footsteps-of-programming-3ds-max-exporter-plug-in-continued/ The download size is so large because you can only get the plugin if you download the entire repository. |