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102 records match your query.
Displaying 10 entries per page.

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Author / WWW Name / Download Plugin Type
Jerry Ylilammi Bercon MetaballTex v1.0
229 KB
Material
Compiled / Description
12.05.2010

This shader can be used to correctly map, color and texture the implicit surfaces created by BerconMetaBalls. It was developed for use with the Colorflow operator for Particle Flow Tools: Box#3, which was developed as part of the SuperFlow project.

This plugin only works together with V-Ray, you need to put it in the 'vrayplugins' folder.

32-bit: Yes
64-bit: Yes
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Author / WWW Name / Download Plugin Type
Philip Palmer Stereoscopy Shader v1.0
43.2 KB
Material
Compiled / Description
11.05.2010

This DirectX Shader (FX) file performs stereoscopic rendering in the Max viewport. It provides the following 3D output formats:
- Anaglyph (coloured glasses)
- Interlaced (eg. Zalman)
- Checkerboard (eg. DLP)
- Anaglyph-checkerboard (coloured glasses)

32-bit: Yes
64-bit: Yes
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Author / WWW Name / Download Plugin Type
David Baker SolidColor2 v1.2
139 KB
Material
Compiled / Description
11.02.2010

This is a rewrite of the old BlurBeta SolidColor plugin. It is a bit faster than the old one, and it also adds mental ray support.

32-bit: Yes
64-bit: Yes
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Author / WWW Name / Download Plugin Type
Chaos Group VRaySamplerInfoTex v1.0
73.9 KB
Material
Compiled / Description
06.01.2010

This is a render element that shows you the amount of sampling for each pixel in your rendered image.

This plugin only works together with V-Ray, you need to put it in the 'vrayplugins' folder.

32-bit: Yes
64-bit: Yes
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Author / WWW Name / Download Plugin Type
Andrew Reid EdgeMap v1.01
30.4 KB
Material
Compiled / Description
20.09.2009

EdgeMap is a procedural texture that draws lines along the face edges of an object.

32-bit: Yes
64-bit: Yes
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Author / WWW Name / Download Plugin Type
HI Corp. H3T Material v2.1
2.43 MB
Material
Compiled / Description
02.06.2009

A special material which is used to set attributes when exporting H3T files for use with the Mascot Capsule engine, an implementation of the M3G (Mobile 3D Graphics) API.

32-bit: Yes
64-bit: No
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Author / WWW Name / Download Plugin Type
Grant Adam ChannelOps Map v0.81b
68 KB
Material
Compiled / Description
24.04.2009

A map that allows individual channel (ie R, G, B, A) control, as well as tinting and colour correction tools. Think Eyeon Fusion - the Boolean tool meets the Colour Corrector node.

32-bit: Yes
64-bit: Yes
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Author / WWW Name / Download Plugin Type
Act-3D B.V. Quest3D 4.2.3 Material v0.2.18
1.13 MB
Material
Compiled / Description
03.02.2009

The Quest3D material is a dedicated material with a user interface and options very similar to the Quest3D object section. Rollouts names and meanings are analogous to the tabs in Quest3D. By using this material, models in the Max viewport look exactly as they will in Quest3D v4.2.3

32-bit: Yes
64-bit: No
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Author / WWW Name / Download Plugin Type
Wang Jing Realtime Water Shader v1.0
29.5 MB
Material
Compiled / Description
07.01.2009

This is a viewport shader for doing realtime water. It comes with a demo scene to get you started.

32-bit: Yes
64-bit: Yes
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Author / WWW Name / Download Plugin Type
Fabio Policarpo Relief Mapping v1.8
1.67 MB
Material
Compiled / Description
26.12.2008

This texture plugin implements the Relief Mapping technique for use in Max off-line renderings. It deliverers a high quality per-pixel displacement mapping solution only based on texture maps (no extra geometry is generated for the displacement).

32-bit: Yes
64-bit: Yes

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