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51 records match your query.
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Author / WWW Name / Download Plugin Type
Autodesk, Inc. Physique2Skin Utility v1.0
13.5 KB
Utility
Compiled / Description
09.05.2007

This utility converts Physiqued meshes to skinned meshes.

Recompiled for Max 9 by ajigroup.

32-bit: Yes
64-bit: No
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Author / WWW Name / Download Plugin Type
Alex Budovski Plugin Unloader v1.01
7 KB
Utility
Compiled / Description
02.10.2009

This is a plugin unloader that plugin developers might find useful. It allows you to unload plugins while in Max, instead of having to close Max, remove the plugin and start Max again.

32-bit: Yes
64-bit: Yes
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Author / WWW Name / Download Plugin Type
Crytek GmbH PolyBump Utility v1.1
4.97 MB
Utility
Compiled / Description
14.06.2011

The PolyBump utility enables you to calculate different texture maps (normal maps, displacement maps, unoccluded area direction, etc) from highpoly objects to lowpoly equivalents, and is part of the Crysis 2 Mod SDK, which is a complete custom content creation tool. The tools included give the opportunity to not only create new singleplayer and multiplayer maps, but also complete modifications based upon your own asset and/or script creations and adjustments. Alongside the SDK comes a whole set of example assets that can be used as reference when creating new content for Crysis 2.

32-bit: Yes
64-bit: Yes
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Author / WWW Name / Download Plugin Type
Crytek GmbH PolyBump v3.1
406 MB
Utility
Compiled / Description
21.02.2008

The PolyBump plugin allows you to create real-time models with normal maps from a given high resolution model to be used with low poly models. With PolyBump you can have much better looking models with less polygons at all tessellations. Less polygons equals less memory traffic, and faster frame rates.

The plugins are part of the Crysis MOD SDK v1.0, which is over 400 MB in size.

32-bit: Yes
64-bit: Yes
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Author / WWW Name / Download Plugin Type
Crytek GmbH PolyBump v4.0
54.8 MB
Utility
Compiled / Description
27.04.2009

Part of the Crysis MOD SDK v1.5, the PolyBump plugin allows you to create real-time models with normal maps from a given high resolution model to be used with low poly models. With PolyBump you can have much better looking models with less polygons at all tessellations. Less polygons equals less memory traffic, and faster frame rates.

32-bit: Yes
64-bit: Yes
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Author / WWW Name / Download Plugin Type
Roger Christensen PolygonCount v9.0
9 KB
Utility
Compiled / Description
17.11.2006

This is a recompile of the polygon counter that shipped with Max 8, which includes the 'Budget' option missing in the Max 9 counter.

32-bit: Yes
64-bit: No
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Author / WWW Name / Download Plugin Type
Mankua / Josef Wienerroither PowerStamper v1.0
1.44 MB
Utility
Compiled / Description
06.11.2021

PowerStamper builds textures using bitmap projection. This means that an image is projected onto the 3D surface of a model, and stamped into its material bitmap textures.

The image is projected using the active viewport, which can be an orthogonal projection (Top, Front, User) or a perspective projection (Camera, Spot Light). The projected image is known as the 'Stamping Image' and the material bitmaps as the 'Output Bitmaps'.

More information can be found here, and the latest source code is available from Josef Wienerroither's GitHub repository.

32-bit: Yes
64-bit: Yes
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Author / WWW Name / Download Plugin Type
Mankua PowerStamper v1.0
517 KB
Utility
Compiled / Description
27.08.2010

PowerStamper is a Texture Builder by Bitmap Projection. This means that an image is projected onto the 3D surface of a model, and stamped into its material bitmap textures.

The image is projected using the active viewport, which can be an orthogonal projection ( Top, Front, User) or a perspective projection ( Camera, Spot Light ). The projected image is known as the 'Stamping Image' and the material bitmaps as the 'Output Bitmaps'.

As a Stamping Image you can use photographs to compose complex photorealistic materials for a 3D model; typical material maps to create unique 3D seamless unstretched maps, like rock or sand; or, you can paint rendered images to create complex 3D painted maps. However, to get better results, you can mix all these three techniques!

32-bit: Yes
64-bit: Yes
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Author / WWW Name / Download Plugin Type
Siim Annuk Racer DOF Exporter v0.4
613 KB
Utility
Compiled / Description
08.05.2011

Exports geometry from Max to the .DOF file format used by Racer, a free and open car simulation project created by Ruud van Gaal.

At the moment there is only a 64-bit version for Max 2010, hopefully the others will follow.

32-bit: Yes
64-bit: Yes
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Author / WWW Name / Download Plugin Type
Fabio Policarpo Relief Mapping Utility v1.8
1.82 MB
Utility
Compiled / Description
02.11.2006

This is a utility for creating normal maps and relief maps for use with the Relief Mapping plugin.

32-bit: Yes
64-bit: No

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