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Author / WWW | Name / Download | Plugin Type |
Mankua | View Tools v1.0 222 KB |
Utility |
Compiled / Description | ||
27.08.2010 View Tools is a Max utility that uses some properties of the viewports to achieve modelling or visualization tasks. The main task of View Tools is to help Max users to create 3D models starting from photographs and cameras created with Camera Match. |
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Author / WWW | Name / Download | Plugin Type |
Kostasoft | Kostasoft Stereoscopic Viewer v1.0.0.2 33.2 KB |
Utility |
Compiled / Description | ||
10.03.2010 This plugin is based on NVidia's 3D Vision technology and enables stereo viewing in Max to all owners of Nvidia cards with dual monitors. If you don't have a 3D Vision Kit and stereo-compatible monitor / projector / plasma TV, the output signal is restricted to the 'anaglyph' format. |
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Author / WWW | Name / Download | Plugin Type |
PineappleWare | FisheyeRender v4.0 43.1 KB |
Utility |
Compiled / Description | ||
30.12.2009 FisheyeRender is a plugin for rendering dome masters (circular fisheye images) of the scene using the current renderer. It provides an easy and quick way to create accurate equidistant projection images in Max. The FREE version has restrictions like not being able to render multiple frames at a time. The PRO version offers a variety of additional features and a lot of flexibility needed in the production of fulldome movies. The FREE version supports up to 32-bit color (8 bits each for R, G, B, and Alpha). The PRO version also supports Z-buffer output. |
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Author / WWW | Name / Download | Plugin Type |
Alex Budovski | Plugin Unloader v1.01 7 KB |
Utility |
Compiled / Description | ||
02.10.2009 This is a plugin unloader that plugin developers might find useful. It allows you to unload plugins while in Max, instead of having to close Max, remove the plugin and start Max again. |
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Author / WWW | Name / Download | Plugin Type |
Yang Zhang | Vertex Color AO v1.0 1.36 MB |
Utility |
Compiled / Description | ||
16.08.2009 This is a tool for baking ambient occlusion into the vertex color channel. It's based on NVIDIA's dynamic ambient occlusion paper, and uses CUDA to calculate the AO for each vertex. Compared with the CPU, this plugin using the GPU is 22 times faster. |
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Author / WWW | Name / Download | Plugin Type |
Crytek GmbH | PolyBump v4.0 54.8 MB |
Utility |
Compiled / Description | ||
27.04.2009 Part of the Crysis MOD SDK v1.5, the PolyBump plugin allows you to create real-time models with normal maps from a given high resolution model to be used with low poly models. With PolyBump you can have much better looking models with less polygons at all tessellations. Less polygons equals less memory traffic, and faster frame rates. |
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Author / WWW | Name / Download | Plugin Type |
Cuneyt Ozdas | Texporter v3.5.23.10 470 KB |
Utility |
Compiled / Description | ||
10.05.2008 Texporter is a utility plugin for simple mesh painting. It simply unfolds the mesh according to its mapping coordinates and lets you paint whatever you want using your favorite painting program (Photoshop, Fractal Painter, etc.). |
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Author / WWW | Name / Download | Plugin Type |
Autodesk, Inc. | Bake Radiosity v1.0 13 KB |
Utility |
Compiled / Description | ||
21.04.2008 This is sample code for accessing a Radiosity mesh and baking some of the information to a new mesh. |
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Author / WWW | Name / Download | Plugin Type |
Crytek GmbH | PolyBump v3.1 406 MB |
Utility |
Compiled / Description | ||
21.02.2008 The PolyBump plugin allows you to create real-time models with normal maps from a given high resolution model to be used with low poly models. With PolyBump you can have much better looking models with less polygons at all tessellations. Less polygons equals less memory traffic, and faster frame rates. The plugins are part of the Crysis MOD SDK v1.0, which is over 400 MB in size. |
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Author / WWW | Name / Download | Plugin Type |
Boomer Labs | Occlusion Pass Generator v1.0 66.8 KB |
Utility |
Compiled / Description | ||
08.02.2008 Occlusion Pass Generator (OPG) is a utility that allows you to create occlusion passes with the click of a button. The plugin allows you to control all the relevant parameters and even keep bump / opacity / displacement maps in the calculations. |