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58 records match your query.
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Author / WWW Name / Download Plugin Type
Peter Watje EditSpline 2 v1.56b
101 KB
Modifier
Compiled / Description
15.03.1998

A rewrite of the original that fixes some of the shortfalls.
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Author / WWW Name / Download Plugin Type
Sisyphus Software Proteus Modifier v1.0
116 KB
Modifier
Compiled / Description
11.08.1998

Used to turn an ordinary piece of geometry into a renderable Metasurface for use with the Proteus plugin from Sisyphus.
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Author / WWW Name / Download Plugin Type
Sisyphus Software Material by Element v2.5
49.8 KB
Modifier
Compiled / Description
12.08.1998

Allows you to control the assignment and animation of materials at the sub-object level. Useful for turning lights on and off in the windows of a building.
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Author / WWW Name / Download Plugin Type
Sisyphus Software Squeeze v2.5
49.8 KB
Modifier
Compiled / Description
12.08.1998

Squeeze is a lot like Squash except that it... squeezes.
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Author / WWW Name / Download Plugin Type
Speuger & Gwot UVW Edit v1.0
83.7 KB
Modifier
Compiled / Description
14.04.1999

This is a rewrite of the original UVW Unwrap modifier for Max 2. It functions exactly as the original unwrap modifier but with the added functions of weld/break, mirror selected and fixed rotate selected mapping verts.
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Author / WWW Name / Download Plugin Type
Stan Melax PolyChop v2.0.0.02
13 KB
Modifier
Compiled / Description
19.02.1999

A polygon reduction plugin.
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Author / WWW Name / Download Plugin Type
Third Wish Software MagpiePro/MAX v0.91b
71.6 KB
Modifier
Compiled / Description
07.06.1998

A plugin that enables seamless communication between Magpie Pro and Max.
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Author / WWW Name / Download Plugin Type
Tom Plunket Skeleton v1.0
23.7 KB
Modifier
Compiled / Description
01.06.1998

This is a mesh deformer, kinda like Physique but without the fancy user interface. It should work well enough for most people. Basically your 'bones' are geometric primitives that are hanging out in the world. I should write a little page on this, but take the Character Studio baby, put a sphere around his head, boxes around his torso and body and legs, hit the 'assign bones' button, choose these objects, and move them around.

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