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58 records match your query.
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Author / WWW Name / Download Plugin Type
Peter Watje Particle Displace v1.1
21.2 KB
Modifier
Compiled / Description
01.02.1998

This plugin works just like the regular Displace modifier, except instead of a gizmo, it uses a particle system to displace the object.
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Author / WWW Name / Download Plugin Type
HABWare HSpline v2.1
19.4 KB
Modifier
Compiled / Description
10.01.1998

A spline modifier that creates vertices with a given distance and supports segmentation of splines.
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Author / WWW Name / Download Plugin Type
Jeff Taraldson Fillet v1.2
46.6 KB
Modifier
Compiled / Description
14.12.1997

A modifier that can chamfer and fillet splines.
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Author / WWW Name / Download Plugin Type
HABWare Carrera v2.0
11.4 KB
Modifier
Compiled / Description
28.11.1997

A modifier that handles self-intersecting splines by breaking them up, or by lifting one segment over the other.
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Author / WWW Name / Download Plugin Type
Ishani R2TK-Mix v1.65
31.6 KB
Modifier
Compiled / Description
28.11.1997

Mix provides a simple but extremely powerful way of blending meshes together based on weighted values.
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Author / WWW Name / Download Plugin Type
EffectWare Shift v1.0
486 KB
Modifier
Compiled / Description
26.11.1997

Randomly moves every vertex of an object to give it an irregular form.
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Author / WWW Name / Download Plugin Type
EffectWare Thaw v1.0
22.8 KB
Modifier
Compiled / Description
26.11.1997

Enables you to create melting effects quickly and easily. Controls for thaw amount and spread are animatable.
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Author / WWW Name / Download Plugin Type
Peter Watje Deform Paint v0.55
14.1 KB
Modifier
Compiled / Description
10.11.1997

This is a simple deformation system. With it you can choose an ink and brush and then deform the mesh by painting on it.
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Author / WWW Name / Download Plugin Type
Ishani R2TK-Bulge v1.1
51.4 KB
Modifier
Compiled / Description
10.11.1997

Bulge is an advanced Spherify modifier used to map object vertices onto a 'virtual sphere'.
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Author / WWW Name / Download Plugin Type
Ishani R2TK-Decay v1.0
51.4 KB
Modifier
Compiled / Description
10.11.1997

Decay randomly punches or pulls sections of a mesh to make it more chaotic or detailed. For instance, creating a roughened rock out of a sphere, or denting the surface of a metal object.

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