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Developer / WWW Name / WWW Info Max Versions Price
CoreVision DeepValley v1.03
R3 R4 R5 $250
Description
DeepValley is a commercial MAXScript that lets users create various types of terrains from within Max. DeepValley has four kinds of interactive Generator algorithms that can be combined for more complex results and an erosion algorithm that can be later applied to wear away the terrain. Preset materials optimized for the different terrain erosion simulations are provided.

Demo version is available here.

32-bit: Yes
64-bit: No
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Developer / WWW Name / WWW Info Max Versions Price
Darrell Duffy Stair Objects v1.0
R4 R5 R6 R7 $10
Description
This commercial script provides a way to create three types of stairs:
- Normal stairs as straight, L or U shaped
- Spiral Stairs with or without central column
- Circular stairs with optional slice to allow them to fit against a wall

No demo version available.

32-bit: Yes
64-bit: No
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Developer / WWW Name / WWW Info Max Versions Price
Darrell Duffy Arch Objects v1.0
R4 R5 R6 R7 $15
Description
This commercial script is for creating arches, doors and transepts (Roman and gothic styles). It includes extensions for walls to floor of building. Material ids are set on various surfaces. Detail can be adjusted for low or high polygon count. Parts easily fit together to make complex buildings, corridors and cathedrals.

No demo version available.

32-bit: Yes
64-bit: No
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Developer / WWW Name / WWW Info Max Versions Price
Darrell Duffy Log Walls v1.0
R4 R5 R6 R7 $30
Description
This commercial script creates log walls for log cabins and other buildings. It produces round, flat or D-shaped log walls. Walls and logs can be any size. The settings can be changed after creation with the modifier panel. It includes options for fingering walls to fit together, taper walls to match roof lines, and cut holes for round or rectangular windows.

No demo version available.

32-bit: Yes
64-bit: No
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Developer / WWW Name / WWW Info Max Versions Price
3D Utils PMorphTools v1.0
R4 R5 R6 R7 R8 $39.95
Description
PMorphTools is the quick and easy way to create full-body and group morphs for Poser cr2 files (characters, clothes, etc). PMorphTools allows you to load a cr2 directly into Max, create new morphs, edit existing morphs and save them directly to a cr2 file. No more importing and exporting .obj files to create morphs. PMorphTools also automatically handles scale conversion between Poser and Max scale. Furthermore, if you need to export obj files for distribution, PMorphTools can export each morph as a 'squished' obj file which can be added as a morph manually in Poser (exports one obj file for each group affected by the full-body morph). PMorphTools can also export morph injection files for figures that support it (ex. Victoria 3). Additionally PMorphTools will allow you to mirror a morph for one side of a character to the other side.

No demo version available.

32-bit: Yes
64-bit: No
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Developer / WWW Name / WWW Info Max Versions Price
SOLOMON Software BG Quadratic Primitives -NURBS v2.0.1.0
R4 R5 R6 R7 R8 R9 R2008 R2009 R2010 R2011 $20.40
Description
Quadratic Primitives -NURBS is a package of 12 plugins that represent 12 quadratic primitives (curves and surfaces): three quadratic curves (which are also known as conic sections or conics) and nine quadratic surfaces. This is the first set of plugins for Max on the market that presents the full package of primitives for modelling of / with the forms mentioned below. The curves can be created as Splines or NURBS, and the surfaces as Mesh and NURBS.

The 12 plugins are:
- NURBS Elliptic Arc v2.0
- NURBS Parabolic Arc v2.0
- NURBS Hyperbolic Arc v2.0
- NURBS Ellipsoid v2.0
- NURBS Paraboloid v2.0
- NURBS Hyperboloid v2.0
- NURBS Double Hyperboloid v2.0
- NURBS Hyperbolic Paraboloid v2.0
- NURBS Cone v2.0
- NURBS Elliptic Cylinder v2.0
- NURBS Parabolic Cylinder v2.0
- NURBS Hyperbolic Cylinder v2.0

Demo version is available here.

32-bit: Yes
64-bit: Yes
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Developer / WWW Name / WWW Info Max Versions Price
Carl-Mikael Lagnecrantz PolyBoost v3.0
R5 R6 R7 R8 $154
Description
PolyBoost is an extensive set of easy to use, but advanced tools for polygon modellers working in Max. The main focus of the PolyBoost tools is working with and creating various types of subobject selections as well as offering a set of modelling tools which make many tasks in everyday modeling a lot easier. Also included is a Viewport texture painting tool, UVW mapping tools and a set of very useful transform tools. The tools have been developed with the end user very much in mind to enable tools that are user-friendly, fast, stable and above all useful.

Demo version is available here.

32-bit: Yes
64-bit: No
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Developer / WWW Name / WWW Info Max Versions Price
uzik Maze 2D v1.0
R5 R6 R7 R8 R9 R2008 R2009 R2010 R2011 R2012 $25
Description
This commercial script generates up to 98 by 98 room mazes using only box primitives. This allows the objects to be exported to Quake style engines. The script can optionally generate floors and ceilings so it can be used to create multiple floors of mazes. It can also generate a spline path that shows the solution to the maze.

No demo version available.

32-bit: Yes
64-bit: Yes
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Developer / WWW Name / WWW Info Max Versions Price
Grant Adam Transmographier v1.1
R5 R6 R7 R8 R9 R2008 R2009 R2010 R2011 R2012 R2013 R2014 R2015 R2016 R2017 R2018 R2019 R2020 R2021 R2022 $20
Description
This tool mirrors, flips or resets vertex positions, based on a symmetrical reference node. Created for morph target generation. Unlike the symmetry modifier, vertex ordering will not change so morph targets will not lose validity.

This plugin is free for non-commercial use.

Demo version is available here.

32-bit: Yes
64-bit: Yes
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Developer / WWW Name / WWW Info Max Versions Price
Di-O-Matic, Inc. Facial Studio v2.6
R6 R7 R8 R9 R2008 R2009 R2010 R2011 R2012 R2013 R2014 R2015 R2016 $499
Description
Several years of research brings Facial Studio as a suite of plugins that gives you more than 500 controls over the head creation process. You can deform anything from the eyes, nose, mouth, jaw, chin, ears, cheeks, forehead, eyebrows to the overall head shape including teeth and tongue, as well as controlling shading, textures, wrinkle deformations and muscle animation.

Facial Studio does not use a simple linear morphing approach like some other head generation tools, in fact Facial Studio is not only a modeling tool, it's more a suite of tools that helps you in the holy grail quest of creating facial animation, in less time than ever before...from modeling to muscles-based deformations, including Texture Maps Libraries and a lot more...

Facial Studio also includes the first commercially available Sub-Surface Scattering Shader, to let you perfectly simulate skin, because it does not react like Phong or Blinn.

Demo version is available here.

32-bit: Yes
64-bit: Yes

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