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Developer / WWW | Name / WWW Info | Max Versions | Price |
P SOFTHOUSE Co., LTD. | Pencil+ v4.2.2 |
R2020 R2021 R2022 R2023 | ¥61,600 |
Description | |||
Pencil+ is a non-photorealistic shader plugin that allows you to give your renders a hand-drawn, pencil look. You can stack different types of pencil strokes on top of each other to achieve effects ranging from a delicate pigment pen drawing to a vivid colored pencil image. It is also possible to create flat cel-painted images. Demo version is available here. 32-bit: No 64-bit: Yes |
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Developer / WWW | Name / WWW Info | Max Versions | Price |
Siger Studio | XS Material Presets Pro v5.3.1 |
R2020 R2021 R2022 R2023 R2024 | €190 |
Description | |||
Siger Studio's XS Material Presets for Max is a combination and continuation of the plugins V-Ray Material Presets Pro (VMPP), Corona Material Presets Pro (CMPP) and Material Repository Pro (MRP). It comes with a large preset library (1413 V-Ray materials, 1408 Corona materials, 1333 Redshift materials) as well as the XSMP Material Manager for organizing and browsing your material libraries. No demo version available. 32-bit: No 64-bit: Yes |
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Developer / WWW | Name / WWW Info | Max Versions | Price |
Mihail Lupu | maxWrap v1.02 |
R2020 R2021 R2022 R2023 R2024 | $19.99 |
Description | |||
This commercial MAXScript is a topology / textures transfer tool that lets you wrap/conform retopo models assets on to another mesh data. No demo version available. 32-bit: No 64-bit: Yes |
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Developer / WWW | Name / WWW Info | Max Versions | Price |
John Martini | Texture Set Loader v1.3 |
R2022 R2023 R2024 | $8 |
Description | |||
A one-click solution that allows you to build bulk shaders for texture-sets, using the textures to generate PBR materials for Max, and supporting various render engines such as V-Ray, Corona, RedShift, native Max materials, Arnold, and others. It's flexible enough to work with any sort of color workflow, whether you are working in PBR, Glossiness, Metallic or even custom. You can even use the tool to build completely custom shaders by simply assigning any maps you want to the map channels available in the interface. No demo version available. 32-bit: No 64-bit: Yes |