What's new?    |    E-Mail    |    Plugin search by keyword:

84 records match your query.
Displaying 10 entries per page.

Sort results by: Author  ¦  Name  ¦  Version  ¦  Date

...Top
Developer / WWW Name / WWW Info Max Versions Price
Wuan Hyu Road Markings Generator v2.0
R2018 R2019 R2020 R2021 R2022 R2023 R2024 $30
Description
This is a commercial MAXScript that automatically creates 2D masks of road markings in Max. Features include:
- Create custom pedestrian crossing lines that are editable
- Editable street side and central dashed and continuous lines
- Use custom maps that have a texture with correct UVs applied
- Readymade presets with the ability to change the elevation height. It is compatible with Corona Renderer and V-Ray.

No demo version available.

32-bit: No
64-bit: Yes
...Top
Developer / WWW Name / WWW Info Max Versions Price
RenderToTexture.com RTTGroup v1.0d
R6 R7 R8 R9 R2008 R2009 R2010 R2011 R2012 €250
Description
RTTGroup replaces and extends the render to texture functionality built-in into Max. Features include:
- Texture rendering of many objects into a single resulting texture
- User control over the number of resulting textures assigned to the objects group
- Process hundreds of objects and pack them into the desired number of resulting textures
- Advanced and space-efficient automatic unwrap mapping algorithm
- Unlimited number of RTTGroup groups in a scene, each with its own set of parameters
- Texel sizes are specified in scene units
- Display the scene with original or 'baked' textures
- Easy-to-learn interface with many other useful options
- Full MAXScript access, ready for automating any render-to-texture related tasks

Demo version is available here.

32-bit: Yes
64-bit: Yes
...Top
Developer / WWW Name / WWW Info Max Versions Price
48design SnowPrint v2.6.1
R2009 R2010 R2011 R2012 R2013 R2014 R2015 R2016 €22
Description
SnowPrint is a plugin that enables you to print on objects using other objects, eg. making footprints in snow, sand or mud. It allows you to easily create wet maps and collision maps.

No demo version available.

32-bit: Yes
64-bit: Yes
...Top
Developer / WWW Name / WWW Info Max Versions Price
John Martini Texture Set Loader v1.3
R2022 R2023 R2024 $8
Description
A one-click solution that allows you to build bulk shaders for texture-sets, using the textures to generate PBR materials for Max, and supporting various render engines such as V-Ray, Corona, RedShift, native Max materials, Arnold, and others.

It's flexible enough to work with any sort of color workflow, whether you are working in PBR, Glossiness, Metallic or even custom. You can even use the tool to build completely custom shaders by simply assigning any maps you want to the map channels available in the interface.

No demo version available.

32-bit: No
64-bit: Yes
...Top
Developer / WWW Name / WWW Info Max Versions Price
Crea3D Textures2Materials v1.0
R2009 R2010 R2011 R2012 R2013 R2014 R2015 R2016 R2017 R2018 R2019 $5
Description
Textures2Materials is a useful plugin which can turn multiple textures into materials at once (into multi-material or into multiple material slots). It also checks if your textures have bump versions and loads them as bump maps. Currently only V-Ray is supported.

No demo version available.

32-bit: Yes
64-bit: Yes
...Top
Developer / WWW Name / WWW Info Max Versions Price
Alexander Urik TP Debugger v1.0
R2012 R2013 R2014 R2015 R2016 R2017 R2018 R2019 $39.90
Description
TP Debugger is a scripted operator for Thinking Particles which helps you to visualize particle data in real-time.

There is also a Studio version available for $99.90 which includes the source code.

No demo version available.

32-bit: No
64-bit: Yes
...Top
Developer / WWW Name / WWW Info Max Versions Price
Tsvetan Ventsislavov Stoyanov Trajectory 3D v1.0
R2010 R2011 R2012 R2013 R2014 R2015 R2016 R2017 R2018 R2019 $20
Description
This commercial MAXScript animates a single vehicle on a street or racetrack. It updates the body's z_rotation, the front wheels z_rotation, all wheels y_rotation and the car's position. It supports acceleration, time control, the creation of custom car rigs, shortest distance or higher speed moving path and engine audio.

No demo version available.

32-bit: Yes
64-bit: Yes
...Top
Developer / WWW Name / WWW Info Max Versions Price
Justen Lazzaro Ultimate Trim UV v1.0
R2016 R2017 R2018 R2019 R2020 R2021 $10
Description
This commercial MAXScript was written to speed up the process of UV mapping with the ultimate trim technique developed at Insomniac Games, but which could be useful for any trim sheet based UV mapping approach. It will resize your rectangular UV islands to match the scale of a chosen trim index and align the island to the left, right, or center of the texture sheet. You can configure custom trim sheet sizes with 2 to 12 trim strips by choosing how many strips you need and inputting the vertical pixel height of each strip. Once configured you can save presets for these settings.

Demo version is available here.

32-bit: No
64-bit: Yes
...Top
Developer / WWW Name / WWW Info Max Versions Price
Marius Silaghi Unwrap Pro v1.04
R9 R2008 R2009 R2010 R2011 R2012 R2013 R2014 R2015 R2016 R2017 R2018 R2019 R2020 R2021 R2022 €100
Description
Unwrap Pro unwraps meshes while producing low distortion, overlap free, weighted density UVs unlike the 3ds Max Peel command which produces overlapping UVs with high area distortion. It is very fast (a 1 million triangle mesh was unwrapped in 23 seconds) and easy to use (just select some UVs and hold down a button). Unwrap Pro does not add seams or pack UVs for you.

No demo version available.

32-bit: Yes
64-bit: Yes
...Top
Developer / WWW Name / WWW Info Max Versions Price
3d-io games & video production GmbH Unwrella v3.10
R2010 R2011 R2012 R2013 R2014 €149
Description
Unwrella is a fast and effective texture map unwrapper. It is designed to allow you to easily deal with large numbers of objects that need to be unwrapped. With a single mouse click you can now unfold low and high-poly objects and produce UV Maps with an exact 1:1 stretch ratio and optimal UV space utilization. This type of 'texture seam and surface stretch reduced mapping' allows for displaying nearly seamless textures and normal maps in realtime engines or any other type of 3D production.

Demo version is available here.

32-bit: Yes
64-bit: Yes

<PREV  1  2  3  4  5  6  7  8  9  NEXT>