What's new?    |    E-Mail    |    Plugin search by keyword:

137 records match your query.
Displaying 10 entries per page.

Sort results by: Author  ¦  Name  ¦  Version  ¦  Date

...Top
Developer / WWW Name / WWW Info Max Versions Price
John Martini Nuke PTracker v1.0
R2012 R2013 R2014 R2015 R2016 R2017 R2018 R2019 R2020 R2021 R2022 R2023 R2024 $2
Description
Nuke PTracker is a commercial MAXScript which allows you to quickly create Nuke Point Trackers from animated objects. It generates a 2D screen space point tracker for any selected object in Max and outputs a '.nk' file or optionally copies it to the clipboard so you can paste the trackers directly into your Nuke comp.

No demo version available.

32-bit: Yes
64-bit: Yes
...Top
Developer / WWW Name / WWW Info Max Versions Price
John Martini Curly v1.0
R2012 R2013 R2014 R2015 R2016 R2017 R2018 R2019 R2020 R2021 R2022 R2023 R2024 $5
Description
Curly is a scripted modifier plugin which allows you to create rolling and unrolling animations. This modifier makes it very simple to demonstrate a blanket unrolling, or a flag unraveling from it's supports.

No demo version available.

32-bit: Yes
64-bit: Yes
...Top
Developer / WWW Name / WWW Info Max Versions Price
Crea3D MCloth Animator v1.11
R2013 R2014 R2015 R2016 R2017 R2018 R2019 R2020 R2021 $16
Description
MCloth Animator allows you to simulate mCloth on any animated mesh directly including the 'Skin' modifier of your character. Your mesh stays in its original form and will not be simplified (as 'convex'). It stops problems with proxy objects or exporting into other software. MCloth Animator will simulate selected objects automatically with only 1 button.

No demo version available.

32-bit: No
64-bit: Yes
...Top
Developer / WWW Name / WWW Info Max Versions Price
Clovis Gay Fast Animation Surface Tool v1.0
R2013 R2014 R2015 R2016 R2017 R2018 R2019 R2020 R2021 R2022 €120
Description
Fast Animation Surface Tool (F.A.S.T.) has been inspired by Pixar's Presto. It not only speeds up your rigging workflow, but most of all it improves your animation efficiency.

You no longer need to create additional objects to control your rigs, everything is triggered by predefined mesh zones and your mouse movements. This helps prevent scene slowdowns due to adding more elements, and most importantly you can control your rig directly on the mesh, without any visual interference, controller selection or a separate UI.

No demo version available.

32-bit: Yes
64-bit: Yes
...Top
Developer / WWW Name / WWW Info Max Versions Price
Clovis Gay UI Toolkit v1.01
R2013 R2014 R2015 R2016 R2017 R2018 R2019 R2020 R2021 R2022 €70
Description
UI Toolkit is a serie of scripted plugins to quickly create modern / sci-fi UI's and motion graphics directly in Max. It has a lot of procedural parameters and ways to animate and link them together.

Tools include:
- Lines Grid: create grids with lines, dots and numbers
- Circle Grid: create circle grids with lines, dots and numbers
- Dots Grid: a grid made of different dot types which can be animated with a map
- Stripe: create stripes with substripe divisions and procedural animation
- Stripes Circle: create circle stripes with substripe divisions and procedural animation
- Connections: animate lines between helpers or vertices, also with text and dots
- Trail: make a mesh trail along an object trajectory or following spline deformations
- Function: animate a line with dots and animated number values
- Scanner: a holographic effect with projected lines on mesh
- Dots Line: lines of dots with 4 different modes - line, circle, anchors, along spline
- Dots Sphere: create a dots sphere where you can animate dot parameters with a map
- Network / Network Dots / Network Stripes: advanced grids, lines, etc with much more control
- Numbers: animate number values
- Polygon: creates polygons between helpers or from a Network object with outline and dot options
- Symbols: animate a serie of custom symbols as if they were number values
- Rays: project rays from mesh vertices to other mesh surfaces, with line and dot options
- Outlines: create outlines from meshes or splines and make them grow, appear and disappear
- Tiling: create a repeating pattern from any custom geometry and animate it
- Pattern: create a procedural array with controls over the position, rotation and scale
- Float Strobe: a float controller which can control visibility, light intensity, colors and more

No demo version available.

32-bit: No
64-bit: Yes
...Top
Developer / WWW Name / WWW Info Max Versions Price
Kamil Malagowski WeightPro v2.0
R2013 R2014 R2015 R2016 R2017 R2018 R2019 R2020 R2021 R2022 €59
Description
WeightPro is a plugin for automatic, fast and smooth Skin modifier weighting, no matter whether the mesh has good topology or not. It voxelizes the mesh with the skeleton using the GPU to calculate the shortest distances between bones and vertices. It also allows you to make adjustments during posing in realtime. Once the weighting is done you can delete the plugin from the scene and the skinned object is ready to use by everyone without the plugin.

No demo version available.

32-bit: Yes
64-bit: Yes
...Top
Developer / WWW Name / WWW Info Max Versions Price
Marius Silaghi Path Deform Pro v1.0
R2013 R2014 R2015 R2016 R2017 R2018 R2019 R2020 R2021 R2022 €40
Description
Path Deform Pro is a modifier that deforms models along a path without causing self-intersections unlike the standard Path Deform modifier which produces a lot of self-intersections. It produces less pinching and stretching where the path bends. Additionally, it has options for volume preservation, slinky effect, rolling, rigid deformation, rotation/scaling with a curve and full control of the up vector using another spline to look at and much more.

No demo version available.

32-bit: No
64-bit: Yes
...Top
Developer / WWW Name / WWW Info Max Versions Price
Marius Silaghi Clothify Pro v1.0
R2013 R2014 R2015 R2016 R2017 R2018 R2019 R2020 R2021 R2022 €80
Description
Clothify Pro is a modifier that makes modelling and animating cloth easy, controllable, artist-friendly, fast and non-destructive. You get instant results, no waiting around for a simulation to finish. Painful sculpting of cloth can also be avoided. Edit a parameter and see instantly what it does. Every parameter can be controlled by soft selection, vertex weights or vertex colors, giving you unprecedented control. Any deformation applied underneath the modifier affects the cloth so you can make use of any of the many modifiers Max has such as Edit Poly, Skin, FFD, Bend, Affect Region, Path Deform etc. It can also be used with the Freeform brushes. Actually it can be used with anything that deforms the mesh.

No demo version available.

32-bit: No
64-bit: Yes
...Top
Developer / WWW Name / WWW Info Max Versions Price
Kamil Malagowski DeltaMush to Skin v1.0
R2013 R2014 R2015 R2016 R2017 R2018 R2019 R2020 R2021 R2022 €59
Description
DeltaMush to Skin is a modifier which smooths deformations while preserving details with a 'converting' to Skin feature. The plugin solves Skin weights matched as closely as possible to the DeltaMush result. It enables the user to export such rigs to game engines such as Unity, Unreal etc. The whole process is incredibly fast thanks to multithreaded optimization.

Demo version is available here.

32-bit: Yes
64-bit: Yes
...Top
Developer / WWW Name / WWW Info Max Versions Price
Exlevel GrowFX v2.0.1
R2013 R2014 R2015 R2016 R2017 R2018 R2019 R2020 R2021 R2022 R2023 $325
Description
With GrowFX you can create broadleaf-trees, conifers, palm trees, flowers and many other types of vegetation. Unique building mechanisms help to create creeping plants which can entwine any scene object. GrowFX is totally integrated into Max and all the parameters can be animated, eg. wind, plant growth, etc.

Demo version is available here.

32-bit: Yes
64-bit: Yes

<PREV  1  2  3  4  5  6  7  8  9  10  11  12  13  14  NEXT>