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Developer / WWW Name / WWW Info Max Versions Price
U2shkin PolyMaper v1.0
R2012 R2013 R2014 R2015 R2016 R2017 R2018 R2019 R2020 $7
Description
This commercial MAXScript is for editing UVW Maps at the polygon and element level of Editable Poly objects.

No demo version available.

32-bit: Yes
64-bit: Yes
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Developer / WWW Name / WWW Info Max Versions Price
John Martini Randomized Face-IDs v1.0
R2012 R2013 R2014 R2015 R2016 R2017 R2018 R2019 R2020 R2021 R2022 R2023 $6
Description
This modifier allows you to manipulate the face ID's of an object in a non-destructive way. It's a great way to randomize shaders or materials across an object. For example, this modifier could be used to randomize windows on a building.

No demo version available.

32-bit: Yes
64-bit: Yes
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Developer / WWW Name / WWW Info Max Versions Price
Francesco Parrinello Random Material Assign v1.0
R2012 R2013 R2014 R2015 R2016 R2017 R2018 R2019 R2020 R2021 R2022 R2023 R2024 $7
Description
This commercial MAXScript allows you to randomly assign a selection of materials to a selection of objects.

No demo version available.

32-bit: Yes
64-bit: Yes
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Developer / WWW Name / WWW Info Max Versions Price
Francesco Parrinello VertexColor Gradient v1.0
R2012 R2013 R2014 R2015 R2016 R2017 R2018 R2019 R2020 R2021 R2022 R2023 R2024 $7
Description
This commercial MAXScript allows you to create three gradients in the X, Y and Z axes using vertex colours.

No demo version available.

32-bit: Yes
64-bit: Yes
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Developer / WWW Name / WWW Info Max Versions Price
John Martini Material Manager v1.0
R2012 R2013 R2014 R2015 R2016 R2017 R2018 R2019 R2020 R2021 R2022 R2023 R2024 $5
Description
Material Manager gives you a one-click solution for saving out materials and also reapplying them. You can choose to save the selected objects materials, or the entire scenes materials. Features include:
- Export selected or scene materials with a single click
- Import materials with a single click
- Auto apply materials based on object names
- Quick click editing for materials in default material editor
- Save and reuse material libraries

No demo version available.

32-bit: Yes
64-bit: Yes
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Developer / WWW Name / WWW Info Max Versions Price
You can do it! VFX Channel Shifter v1.0
R2013 R2014 R2015 €5
Description
Channel Shifter allows you to quickly shift channels from other maps with just a couple of mouse clicks. Very easy to use, after selecting the map you want to shift the channels, you just have to choose which channel you want to use for RGB and for Alpha and you are done. Extremely useful when you want to create bump maps, opacity maps, masks, etc, in a quick and easy way.

No demo version available.

32-bit: No
64-bit: Yes
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Developer / WWW Name / WWW Info Max Versions Price
Artur Leão / Daniel Santana Channel Shifter v1.1.0
R2013 R2014 R2015 R2016 €5
Description
Channel Shifter is a texture map that allows you to quickly shift channels from other maps with just a couple of mouse clicks. After selecting the map you want to shift the channels of, you just have to choose which channel you want to use for RGB and for Alpha and you are done. It's extremely useful when you want to create bump maps, opacity maps, masks, etc, in a quick and easy way. It is compatible with the Scanline Renderer, NVIDIA mental ray, V-Ray and Corona.

No demo version available.

32-bit: Yes
64-bit: Yes
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Developer / WWW Name / WWW Info Max Versions Price
Vladislav Gavrilov MapLayers v1.6.9
R2013 R2014 R2015 R2016 $42
Description
This useful plugin allows you to blend multiple texture maps together with different blend modes, similar to the Photoshop layer blending workflow (eg. add, multiply, darken, etc.). In addition you can specify the opacity amount of every layer.

Demo version is available here.

32-bit: Yes
64-bit: Yes
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Developer / WWW Name / WWW Info Max Versions Price
You can do it! VFX MultiTexMap Bundle v1.0
R2013 R2014 R2015 R2016 €10
Description
MultiTexMap is a bundle pack that includes material and texture maps that easily allow you to randomize materials and maps in your scene, based on random values, object id, material id, user properties and more.

The plugins in the pack are:
MultiTexMap: randomizes maps based on random values, object IDs, user properties, face IDs, etc.
MultiMaterialSelector: assigns materials based on ID
VariationMap: creates random variations of a color/map based on HSV/RGB values
ShellMap: switch between viewport, render and editor maps
FrontBackMap: like the Front Back Material but as a map

No demo version available.

32-bit: No
64-bit: Yes
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Developer / WWW Name / WWW Info Max Versions Price
CG-Source.com FloorGenerator v2.10
R2013 R2014 R2015 R2016 R2017 R2018 R2019 R2020 R2021 R2022 €20
Description
FloorGenerator generates floor objects consisting of individual boards which can easily be textured using MultiTexture (also from CG-Source.com). It's a great tool if you're doing architecture visualization and need to make floors that are NOT going to tile and that you can see up close without any pixelation. Compared to the free version, this full version can create 5 different floor patterns.

Demo version is available here.

32-bit: Yes
64-bit: Yes

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