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Developer / WWW Name / WWW Info Max Versions Price
Havok.com Inc. Vision Exporter 2014.1.0
R2010 R2011 R2012 R2013 R2014 R2015 R2016 N/A
Description
The Vision exporter plugins have been designed for a smooth integration of both characters and game worlds into the Vision game engine. The character exporter provides a wide variety of features and fully supports the Vision engine's flexible character animation system, including soft and rigid skinning, vertex animations, morph targets, animation blending, variable keyframes, and more. Worlds can either be exported directly to the Vision engine or sent to vEdit, where you can add game-specific features like shaders, entities and event areas.

No demo version available.

32-bit: Yes
64-bit: Yes
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Developer / WWW Name / WWW Info Max Versions Price
Hisham Elshater Substance Painter Ultimate Bridge v1.5
R2016 R2017 R2018 R2019 R2020 R2021 $30
Description
Substance Painter Ultimate Bridge is a tool that not only allows you to export your models to Substance easily, but also import Substance textures and create the shaders for any render engine. It supports naming shaders, masking IDs on export, auto imports multi-shaders with all textures/UDIMs to the render engine of your choice.

No demo version available.

32-bit: No
64-bit: Yes
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Developer / WWW Name / WWW Info Max Versions Price
Hokkaido Nikko Telecommunications Co., Ltd. 3D-NIXUS.creator v1.0
R6 R7 N/A
Description
3D-NIXUS is a high quality real-time on-air character generator and graphics software which is used among major television networks and broadcast facilities in Japan. It can render graphics with fields (60FPS) in real-time. The creator plugin lets you create all of your on-air footage and scene trigger settings, which can then be played out in real-time.

No demo version available.

32-bit: Yes
64-bit: No
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Developer / WWW Name / WWW Info Max Versions Price
Idea Fabrik Plc. Hero Engine Exporter v2015.2
R2014 R2015 R2016 $99 / year
Description
The Hero Engine Exporter is part of the art pipeline that comes with the Hero Engine, a development platform for online games.

No demo version available.

32-bit: No
64-bit: Yes
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Developer / WWW Name / WWW Info Max Versions Price
Konstantin Ermolaev 3dsMax Vray To Unreal Engine PRO v0.56e
R2014 R2015 R2016 R2017 R2018 R2019 R2020 R2021 $50
Description
This commercial MAXScript can convert V-Ray to Unreal engine materials and geometry, bake AO/GI/CustomShaders to vertex color/alpha or to texture, and you can also push all scene objects to Unreal with one click.

Demo version is available here.

32-bit: No
64-bit: Yes
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Developer / WWW Name / WWW Info Max Versions Price
Lattice Technology, Inc. XVL Converter v14.0
R2020 R2021 N/A
Description
Allows Max to import and export XVL files, a compressed 3D format with no loss of accuracy which achieves ultra-compression by expressing the model as highly compressed 3D surfaces that maintain both high accuracy and the visual integrity of the original data.

Demo version is available here.

32-bit: No
64-bit: Yes
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Developer / WWW Name / WWW Info Max Versions Price
LimeExporter LimeExporter v2.51
R2016 R2017 R2018 R2019 R2020 R2021 R2022 €25
Description
Lime Exporter is a tool for transfering a Max scene to Lumion. It work with Fstorm Render, Corona Render and V-Ray render. It will always try to keep the material settings as good as possible and it retains animation. A new folder with all the maps included in your project will be created and automatically relinked. LimeExporter modifies all meshes and all materials, so you need to save your work before using it.

Demo version is available here.

32-bit: No
64-bit: Yes
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Developer / WWW Name / WWW Info Max Versions Price
Limitless Horizons Entertainment Abyssal Exporter v2.10
R5 R6 R7 R8 R9 R2008 N/A
Description
The Abyssal Engine is a powerful professional game creation tool kit and rendering system for creating quality games. All aspects of the technology are designed to reduce development time, allowing you to quickly create and test all game necessary assets while the runtime system is carefully optimized for the rendering of large real world environments, massive numbers of playable and artificial intelligent characters and large datasets loading.

These plugins are part of the Abyssal Development Tools, enabling you to export assets from Max for use in the game engine.

Demo version is available here.

32-bit: Yes
64-bit: Yes
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Developer / WWW Name / WWW Info Max Versions Price
LiVE Company Ltd. Digital Map Importer v1.7
R6 R7 R8 R9 R2008 R2009 R2010 R2011 ¥30,000
Description
Imports 5m mesh DEM data issued by the Japanese Geographical Survey Institute. Presently (2007 May), the following cities are available: Tokyo Ku section, south east Saitama, Nagoya, Kyoto and Osaka, and Fukuoka.

No demo version available.

32-bit: Yes
64-bit: No
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Developer / WWW Name / WWW Info Max Versions Price
Malabar Max2GS v2.0
R4 R5 R6 R7 R8 $30
Description
MAX2GS II allows you to export your Max scene into 3DGameStudio with a click (or perhaps two). This Max plugin exports blocks with their textures, sprites and terrains, lights and cameras, and place models. It creates the scene file (.wmp), the material library (.wad) and the script file (.wdl) in only one step. You can construct your whole 3DGameStudio scene directly in Max.

Demo version is available here.

32-bit: Yes
64-bit: No

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