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Developer / WWW Name / WWW Info Max Versions Price
Bogdan Bogdanovic Batch Studio Renderer v1.0
R2017 R2018 R2019 R2020 R2021 $5
Description
This commercial MAXScript simplifies the rendering of multiple files. It is very useful when rendering a lot of products using the same lighting setup. All .max files are imported as XRefs and bound to their Control Points (box helpers). Control points are used to rotate, move or scale the imported objects, if necessary.

No demo version available.

32-bit: No
64-bit: Yes
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Developer / WWW Name / WWW Info Max Versions Price
Bogdan Bogdanovic mr Render Reporter v2.0
R2017 R2018 R2019 R2020 R2021 $5
Description
This commercial MAXScript generates a report by opening each .max file from a specified directory and saving its render settings as a .txt file where each .max file is formatted as a separate paragraph for better readability. The reports are very useful in an environment where several people have to collaborate. Each person can just look at the report and easily determine what settings were used for each .max file.

No demo version available.

32-bit: No
64-bit: Yes
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Developer / WWW Name / WWW Info Max Versions Price
n6vfx9 MaxNuker v2.4
R2017 R2018 R2019 R2020 R2021 R2022 $69
Description
MaxNuker is a shot camera based comp generator, simplifying moving your Max scene to Nuke. You need no manual setup for camera projections, no plugin usage on camera projections, no unwrapping and texture baking setup, no high-poly - low-poly mesh baking, no manual 3D compositing setup for nuke, no manual multi-channel render setup and no further lighting setup in Nuke. It supports multipass relighting and 3D compositing.

Demo version is available here.

32-bit: No
64-bit: Yes
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Developer / WWW Name / WWW Info Max Versions Price
Dan Constantin LightPlacer v1.5
R2017 R2018 R2019 R2020 R2021 R2022 $36 per year
Description
LightPlacer is a commercial MAXScript that simplifies and speeds up the placing of lights, giving you control over how new lights are created, enabling you to display newly created lights in a list and providing features such as adding, selecting, adjusting, hiding and deleting them. You can use the colour wheel to find the perfect colour and to dynamically change your light's colour, which can be saved into a palette list. The Studio Library makes it easy to apply and test different light setups, and you can also quickly browse and apply an HDRI texture to the environment map or in the light textured map slot. It supports the following 3rd-party renderers: V-Ray, Corona, Arnold and Octane.

No demo version available.

32-bit: No
64-bit: Yes
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Developer / WWW Name / WWW Info Max Versions Price
Mario Morais Move to Surface v1.3c
R2017 R2018 R2019 R2020 R2021 R2022 €20
Description
This commercial MAXScript can move points and objects to a surface very quickly. It is ideal for massive jobs with large amounts of points or objects.

No demo version available.

32-bit: No
64-bit: Yes
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Developer / WWW Name / WWW Info Max Versions Price
quasiKrystal renderStacks v2.66
R2017 R2018 R2019 R2020 R2021 R2022 R2023 $59.99 per year
Description
renderStacks is a render pass/generic task manager for Max. It is similar to RPManager, LPass Manager, Prism, StateSet, Scene States, etc. but it aims to be a lot smarter, faster and more stable. In a nutshell, renderStacks allow you to define a sequence of tasks to be executed per pass, and you can have unlimited passes per scene. It will eliminate many common scene management duties: just configure passes once and concentrate on making art! How much render node time has been wasted because of a simple mistake? renderStacks will help to prevent many of the potential human errors, and even better, you can do all of this with an artist friendly UI without writing a single line of script.

Demo version is available here.

32-bit: No
64-bit: Yes
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Developer / WWW Name / WWW Info Max Versions Price
Kostadin Kotev miauu's Quick Spline Measure v1.0
R2017 R2018 R2019 R2020 R2021 R2022 R2023 R2024 €5
Description
This is a commercial MAXScript which allows you to to quickly measure the lengths of the snapped segment and its closest adjacent segment, the distance between the points of the snapped segment and its closest adjacent segment, or the angle between the two segments.

No demo version available.

32-bit: No
64-bit: Yes
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Developer / WWW Name / WWW Info Max Versions Price
Pixamoon Render Node Manager v0.79
R2017 R2018 R2019 R2020 R2021 R2022 R2023 R2024 $9 for 6 nodes
Description
Render Nodes Manager is a network tool which allows you to remotely start / restart / stop DR (VRaySpawner, Corona DrServer, Octane Daemon) on selected servers / nodes. It helps to solve typical problems that occur when you cancel a distributed rendering and the render nodes don't pick up for some time. It can also monitor the status of the nodes: on/off, CPU, memory usage and DR statuses (if they are running or not). This new version now works with RNM Server (a small server program that runs on each of the nodes) or classic Remote Desktop.

Demo version is available here.

32-bit: No
64-bit: Yes
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Developer / WWW Name / WWW Info Max Versions Price
SingularByte SmartRefs v1.08.01
R2017 R2018 R2019 R2020 R2021 R2022 R2023 R2024 $189
Description
SmartRefs is an advanced external reference plugin for Max. It allows you to reference external files but keep the ability to modify and animate the objects from that reference, in a similar way to references in Maya, but even more advanced. SmartRefs is more flexible and robust than the classic XRef tool, even with the improvements made in Max 2016. It is designed for artists and teams of any size, allowing them to have a better pipeline where big scenes can be split into several smaller scenes working as a whole in a seamless environment. In a nutshell, SmartRefs makes Max production ready.

Demo version is available here.

32-bit: No
64-bit: Yes
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Developer / WWW Name / WWW Info Max Versions Price
Kostadin Kotev miauu's Select by Visibility v1.3.1
R2017 R2018 R2019 R2020 R2021 R2022 R2023 R2024 €5
Description
This commercial MAXScript allows you to select visible and invisible objects in your scene in a variety of ways, for example all objects in the current viewport, occluded objects, objects visible in all viewports and more. It only works with geometric and shapes/spline objects, all lights, cameras and helpers will be skipped.

No demo version available.

32-bit: No
64-bit: Yes

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