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Developer / WWW Name / WWW Info Max Versions Price
Depth SA Promenadd VIZ v1.3
R2009 R2010 R2011 R2012 R2013 R2014 $495
Description
Promenadd VIZ automatically renders scenes based on paths set by the user, and then collects all of the rendered footage together to generate a 360° panorama which can be viewed anywhere using the promenadd HD Player.

Demo version is available here.

32-bit: Yes
64-bit: Yes
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Developer / WWW Name / WWW Info Max Versions Price
David Gould Digital Concepts Illustrate! v5.6
R2010 R2011 $395
Description
Illustrate! is a non-photorealistic renderer. It allows you to render your 3D scene in a variety of artistic styles. The most common is the cel or toon style where the objects are rendered with a single or limited number of colors and the edges are drawn with a line. This version of Illustrate! is particularly adept at this style of rendering. It includes a lot of advanced features for creating film resolution cel renderings. Illustrate! also renders illustrations. Most commonly these are technical illustrations with hidden-lines eliminated. Illustrate! supports a huge variety of line styles so you can create complex illustrations. One amazing feature of Illustrate! is its ability to render these styles out to vector artwork. It currently supports Shockwave Flash, Adobe Illustrator, and Autocad DXF output. This allows you to render your 3D scenes for displaying on the Internet or for inclusion with other vector graphics.

Demo version is available here.

32-bit: Yes
64-bit: Yes
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Developer / WWW Name / WWW Info Max Versions Price
RandomControl, SLU Arion for 3ds Max v2.7.0
R2010 R2011 R2012 R2013 R2014 R2015 R2016 €595
Description
Arion for 3ds Max embeds Arion, a hybrid-accelerated and physically-based GPU+CPU production render engine, straight into Max, meaning it is no longer required to export the scene data to a file, to use a stand-alone renderer, or to go back to the host app to make changes. Arion for 3ds Max exists inside Max and renders right into the Max framebuffer.

Features include:
- Native material editor
- Motion blur
- ActiveShade support
- Native animation support
- Displacement
- Instancing
- Render passes
- Subdivision surfaces
- Unlimited network rendering
- And much more...

Demo version is available here.

32-bit: Yes
64-bit: Yes
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Developer / WWW Name / WWW Info Max Versions Price
Pangolin Laser Systems, Inc. Lasershow Converter MAX v5.03c
R2011 R2012 R2013 R2014 R2015 R2016 R2017 R2018 $2970
Description
Now you can make sophisticated laser images by working directly with standard 3D computer graphics. This autodigitizing magic is accomplished by Lasershow Converter MAX, Pangolin's plugin for Max. The plugin enables CG artists to convert 3D objects and scenes into laser outlines while simultaneously communicating with the LD2000 hardware. The result can be as simple as a single-frame logo, or as complex as an animated fly-through of a city.

No demo version available.

32-bit: Yes
64-bit: Yes
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Developer / WWW Name / WWW Info Max Versions Price
Next Limit Maxwell Render v 5.2.1
R2011 R2012 R2013 R2014 R2015 R2016 R2017 R2018 R2019 R2020 R2021 R2022 €695
Description
Maxwell is a render engine based on the physics of real light, programmed to reproduce the behavior of light in an accurate way. All of the elements in Maxwell, such as light emitters, materials shaders, cameras, etc., are based on physically accurate models.

Maxwell is an unbiased renderer, which means that with sufficient render time the rendered solution will always converge to the correct result without the introduction of artifacts. Learning to use Maxwell is extremely easy. The user need only specify the amount of time to spend processing the render and Maxwell will automatically optimize its internal calculations to obtain the best result in the render period.

Demo version is available here.

32-bit: No
64-bit: Yes
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Developer / WWW Name / WWW Info Max Versions Price
David Gould Digital Concepts Illustrate! v5.7
R2012 $395
Description
Illustrate! is a non-photorealistic renderer. It allows you to render your 3D scene in a variety of artistic styles. The most common is the cel or toon style where the objects are rendered with a single or limited number of colors and the edges are drawn with a line. This version of Illustrate! is particularly adept at this style of rendering. It includes a lot of advanced features for creating film resolution cel renderings. Illustrate! also renders illustrations. Most commonly these are technical illustrations with hidden-lines eliminated. Illustrate! supports a huge variety of line styles so you can create complex illustrations. One amazing feature of Illustrate! is its ability to render these styles out to vector artwork. It currently supports Shockwave Flash, Adobe Illustrator, and Autocad DXF output. This allows you to render your 3D scenes for displaying on the Internet or for inclusion with other vector graphics.

Demo version is available here.

32-bit: Yes
64-bit: Yes
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Developer / WWW Name / WWW Info Max Versions Price
David Gould Digital Concepts Illustrate! v5.8
R2013 R2014 $395
Description
Illustrate! is a non-photorealistic renderer. It allows you to render your 3D scene in a variety of artistic styles. The most common is the cel or toon style where the objects are rendered with a single or limited number of colors and the edges are drawn with a line. This version of Illustrate! is particularly adept at this style of rendering. It includes a lot of advanced features for creating film resolution cel renderings. Illustrate! also renders illustrations. Most commonly these are technical illustrations with hidden-lines eliminated. Illustrate! supports a huge variety of line styles so you can create complex illustrations. One amazing feature of Illustrate! is its ability to render these styles out to vector artwork. It currently supports Shockwave Flash, Adobe Illustrator, and Autocad DXF output. This allows you to render your 3D scenes for displaying on the Internet or for inclusion with other vector graphics.

Demo version is available here.

32-bit: Yes
64-bit: Yes
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Developer / WWW Name / WWW Info Max Versions Price
P SOFTHOUSE Co., LTD. Liquid+ v1.57
R2013 R2014 R2015 R2016 ¥47,520
Description
Liquid+ is a non-photorealistic renderer for Max that allows you to render out bleed-style and soft-style images and animations. Liquid+ is based on the watercolor-painting style rendering engine developed by P SOFTHOUSE.

The renderer is composed of two plugins, one is a 'Liquid+ Material' for setting the Stroke and Brush appearance of object surfaces, and the other is 'Liquid+ Line' for setting the outline of the object contours.

Demo version is available here.

32-bit: No
64-bit: Yes
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Developer / WWW Name / WWW Info Max Versions Price
Otoy Inc. OctaneRender for 3ds Max v2020.2.5 - 11.15
R2013 R2014 R2015 R2016 R2017 R2018 R2019 R2020 R2021 R2022 €699 per year
Description
Octane Render is a fully physically based, unbiased render engine which simulates light not as RGB colors but as an electromagnetic wave. Since it is based on the physics of light, it captures all light interactions in the scene just as in reality. It also offers an extremely fast Direct Lighting / Ambient Occlusion mode which produces traditional ray traced renders in seconds.

Octane Render is a true GPU-based engine, not a hybrid CPU/GPU or a CPU based engine that was modified with GPU acceleration. With current GPU technology, Octane Render can produce final images 10 to 50 times faster than CPU unbiased render engines, or even faster with multiple GPUs (depending on the GPUs used).

This version of the renderer is built directly into Max, and offers all of the functionality of the standalone version. To run OctaneRender for Max, you need to have an activated OctaneRender Standalone copy on the machine you wish to install the plugin onto.

Demo version is available here.

32-bit: No
64-bit: Yes
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Developer / WWW Name / WWW Info Max Versions Price
Maxon Computer GmbH Redshift v3.0.57
R2013 R2014 R2015 R2016 R2017 R2018 R2019 R2020 R2021 R2022 $264 per year
Description
Redshift is a fully GPU-accelerated, biased renderer which uses approximation and interpolation techniques to achieve noise-free results with relatively few samples, making it much faster than unbiased rendering. Redshift uses an out-of-core architecture for geometry and textures, allowing you to render massive scenes that would otherwise never fit in video memory. It also supports multiple GPUs, proxies and instances, uses node-based shading, has AOV outputs and comes with a full selection of cameras (eg. stereo spherical, orthogonal, fisheye).

Demo version is available here.

32-bit: No
64-bit: Yes

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