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Developer / WWW Name / WWW Info Max Versions Price
Batuhan Özer PolySlicer v1.01
R2012 R2013 R2014 R2015 R2016 R2017 R2018 R2019 R2020 R2021 R2022 $39
Description
PolySlicer is a commercial MAXScript that creates evenly spaced cross-sections which can be used for quickly creating parametric furniture. You can specify wood thickness, gap thickness, edge resolution and more, as well as adding chamfers. A separate rods and washers tool can add metal rods with a single click, and it also comes with an Unwrap UVs tool for adjusting the tiling and rotation of the UVs separately for edges and sides.

No demo version available.

32-bit: Yes
64-bit: Yes
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Developer / WWW Name / WWW Info Max Versions Price
Bitmanagement Software GmbH BS Exporter v7.2
R5 R6 R7 R8 R9 R2008 R2009 €1990
Description
Exports Max scenes to the VRML97 file format required by the VR software BS Contact. The exporter is sold as part of the BS SDK.

No demo version available.

32-bit: Yes
64-bit: Yes
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Developer / WWW Name / WWW Info Max Versions Price
Boomer Labs MAX2AE v4.2
R2015 R2016 R2017 R2018 R2019 R2020 R2021 R2022 $250
Description
MAX2AE is a full featured plugin that bridges the gap between Max and After Effects. Every property of a Max camera, object or light can be translated into AE.

Far more than just camera matching; MAX2AE offers object to layer animation matching, Max light to AE light animation matching and handles all resolutions, pixel aspects and frame rates.

MAX2AE incorporates the ability to create 'helper planes' in Max which represent your AE layer or comp. These 'helpers' provide a highly accurate way to envision the AE layer relevant to your Max scene. The 'helpers' can be animated just like any other Max object, then used to output keyframe data to AE layers for a perfect match, or even allowing them to be rendered from Max for the purpose of generating track mattes for object/AE layer occlusion!

Demo version is available here.

32-bit: Yes
64-bit: Yes
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Developer / WWW Name / WWW Info Max Versions Price
cebas VISUAL TECHNOLOGY Inc. psd-manager v5.0.3
R2016 R2017 R2018 R2019 R2020 R2021 R2022 €179
Description
psd-manager is an advanced PSD file exporter for Max, and the only one available on the market. Now you can re-adjust nearly everything in the rendering with Photoshop.

Features include:
- Produces 100% compatible PSD files (Photoshop file format)
- Support for 16 and 32 bits per channel PSD files
- Output rendered image as layer with transparency or layer mask
- Outputs all Max render elements as layers into one single PSD file
- Extremely customizable render element layers (order, blending modes,...)
- Easy setup through built-in preset system and automatic layer sorting
- Full V-Ray framebuffer support
- Optimized render element presets for finalRender, V-Ray, Corona, FStorm, Redshift, Scanline and mental ray
- Output objects as separate layers and channels
- Output groups of objects as separate layers and channels
- Output materials as separate layers and channels
- Output Max scene layers as separate layers and channels
- Output G-Buffer channels (Material Effects ID, Object ID, Node Render ID, Normal, Non-Clamped Color)
- Embed camera and point helper animation for import into Adobe After Effects
- Max gamma correction system support
- Batch Render compatible
- Asset management support
- MAXScript access and control for all parameters
- Unlimited free network rendering
- Can selectively prevent standard Max image/render element file output
- Low memory requirements through on the fly processing

Demo version is available here.

32-bit: No
64-bit: Yes
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Developer / WWW Name / WWW Info Max Versions Price
CGDev.net AXE Pro v2.2.5
R7 R8 R9 R2008 R2009 R2010 R2011 R2012 R2013 R2014 R2015 R2016 R2017 R2018 R2019 R2020 R2021 $90 - $150
Description
AXE Pro is a fully-featured DirectX file exporter plugin designed to provide consistent, flexible and reliable data conversion. It supports standard and multi-subobject or DirectX shader materials, editable patch, editable mesh or editable poly geometry, skin and physique modifiers. The latest release can even convert a standard material with multiple UV coordinates to a DirectX material(.fx) and generate shader code such as tangent-space normal mapping.

Demo version is available here.

32-bit: Yes
64-bit: Yes
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Developer / WWW Name / WWW Info Max Versions Price
Chris West MegaFiers Exporter v3.14
R2010 R2011 R2012 R2013 R2014 R2015 R2016 $150
Description
MegaFiers is a complete and very advanced mesh deformation and animation system written in C# for Unity3D that works on all platforms be it PC, Mac, webplayer, iPhone or Android devices and also works in Unity Free version. MegaFiers comes complete with more than 40 modifiers that can be applied individually or stacked up on any mesh or skinned mesh to deform and animate the shape. It comes with exporters for Max, Maya, Blender and Lightwave which allow you to move your assets from your DCC application to Megafiers, animate them and move them to Unity3D.

No demo version available.

32-bit: Yes
64-bit: Yes
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Developer / WWW Name / WWW Info Max Versions Price
Crea3D Boujou2Max v1.0
R2009 R2010 R2011 R2012 R2013 R2014 R2015 R2016 R2017 R2018 R2019 $15
Description
Boujou2Max imports raw markers from Boujou as animated cubes or dummies. This is a good solution for raw motion tracking without a camera solve.

No demo version available.

32-bit: Yes
64-bit: Yes
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Developer / WWW Name / WWW Info Max Versions Price
D95Design.com Smart Merge v1.16
R2011 R2012 R2013 R2014 R2015 R2016 R2017 R2018 R2019 R2020 R2021 R2022 $4.99
Description
This is a commercial MAXScript for quick import/merge of downloaded 3D archive files from 3D Stocks or Asset Libraries site. You can quickly batch load these compressed files into the current scene by simply drag and drop, or use the Load button, and then selecting the max files to merge from the list.

No demo version available.

32-bit: Yes
64-bit: Yes
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Developer / WWW Name / WWW Info Max Versions Price
Denis Lesnykh AE Transfer v2.01
R2014 R2015 R2016 R2017 R2018 R2019 R2020 R2021 $9
Description
AE Transfer is a commercial MAXScript and AE script that allows you to easily export objects and their parameters to Adobe After Effects.

Features include:
- Export data from multiple objects using the generated .jsx script
- Export parameters from a single object via Windows clipboard
- Global Scale parameter
- Automatic detection of animation length and whether an object is static
- High precision of exported values
- Script settings are persistent in the Max scene
- Real-time updated Object list
- Tested with Max 2014 and all newer versions
- Works with After Effects CC2014 and newer

No demo version available.

32-bit: No
64-bit: Yes
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Developer / WWW Name / WWW Info Max Versions Price
Derek Nedelman OgreMax v2.6.4
R2010 R2011 R2012 R2013 R2014 R2015 R2016 $250
Description
OgreMax is a collection of tools for Ogre 3D and Max. It includes the following:

- A .scene exporter for Max, with precompiled binaries for Max 2010 to 2015. The .scene support is fairly extensive, and has been extended to include additional items such as shadow configuration, user data, as well as some other settings
- A .scene viewer with keyboard, mouse, and Xbox 360 gamepad support. The viewer and its scene loading code can form the foundation of your own Ogre 3D game/program
- Documentation is also included, which you should read before using the exporter or viewer

Demo version is available here.

32-bit: Yes
64-bit: Yes

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