Posted Wed Aug 14, 2013 - by Joel LeLievre
Pixomondo: VFX for Star Trek Into Darkness using 3DS Max18 Comments
Autodesk has released an interview with Adam Watkins regarding the work Pixomondo did for Star Trek Into Darkness. Adam discusses the heavy use of 3DS Max in the work that Pixomondo did, and shows a lot of behind the scenes footage of how they created various sequences. You can view the direct link to the inteview via the Autodesk Area website.