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Posted Wed Feb 13, 2013 - by Paul Roberts
Articles
The Importance of architecture in video games and virtual worlds
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An interesting article by Jon Brouchoud arguing the case for traditional architectural principles in the design of virtual worlds. Read it in full on Arch Virtual.





Comments
by Paul Roberts - February 13, 2013 9:23 am
Interestingly Jonathon Blow’s upcoming game Witness is using two different Architectural companies to help design it’s environments. More on Game Informer