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Posted Tue Jan 1, 2013

Plugin News

Forest Pack Pro 4.0.0 beta


New features in Itoo Software's set of plugins for creating large extensions of trees and vegetation include:


  • Added native support for additional render engines: Maxwell, Arion, Octane and Thea Render.

Geometry List:

  • Support for groups in Custom Objects - this mode is useful to scatter groups of plants, preserving their composition. For example, sets of flowers or grass.
  • Added multi-select support. Now it is possible to edit or delete multiple items at once.
  • Added lock aspect ratio button to Geometry->Width/Height.
  • Geometry->Material is not longer a required parameter. If not defined, the material of the Custom Object is used.
  • Forest automaterials are generated using random names, to avoid duplicates.


  • Points-cloud now uses a simulated shading mode, to improve 3D look. Use the slider to define the shading factor.
  • Added global and local density parameters for Points-cloud.
  • Nested Forest objects (as clumps of grass) don't require to set anymore Render->Meshes mode (VRay and Mental Ray only)


  • Custom Look-at targets, independent from the Camera.


  • Added Density/Scale falloff curves by Slope.

Tree Editor:

  • Added three creation modes: selection, random and sequence. These modes also works with the Creation Tools.
  • Added Properties->SubItem. This index selects the subitem when Geometry List->Custom Object is a Group.
  • "Add Items" remembers the last model and subItem selected.

Library Browser:

  • Added support for models organized in separate meshes or groups. Forest attachs all elements in a single mesh when importing.
  • Commonly used options have been moved to the main window: Material handling, Merge/XRef, etc.
  • Added render engine selector for libraries that support multiple materials (as HQ Plants).

Plus bug fixes. More on Itoo Software's forum.


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