Posted Tue Aug 14, 2012
PF Spliner 4.10 Comments
The script originally written by Charley Carlat for 3DS Max r5 has turned into a veritable collaborative development process, with contributions from Jefferson Lim, JB Haywood, John Rand, Ofer Zelichover and Ian Clemmer. The script generates animatable splines based on particles created with Particle Flow, with added support for ThinkingParticles and proper functioning of animatable growth, among other updates. More on ScriptSpot.