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RayFire - Demolition plugin for 3DS Max

News

Posted Thu Jul 26, 2012 - by Paul Roberts

Renderer News

V-Ray announced for Nuke and Katana plus new V-Ray features for 3DS Max

1 Comment        

Chaos Group are set to premier V-Ray for Nuke and Katana at SIGGRAPH 2012, though little else has been released about the feature set at this point. Also showcased at SIGGRAPH will be V-Ray RT improvements including CUDA support, greater material and texture compatibility, motion blur, and proxies and instancing with RT. Forthcoming features for V-Ray will be demonstrated including deep pixel images support, metaballs, Alembic support, Vismat materials, and lens effects in the V-Ray frame buffer. Find out more at Chaos Group.

Source: Chaos Group

Comments

by Justin Williams - July 29, 2012 2:08 pm

This is possibly the best news all year what a fantastic idea! Now I just import my objects and I am done I am so excited to use this in nuke.

Although nuke just uses a scanline render engine I have felt that it has held back the software form being a truly unbeatable compositor.

Time to tap chaos group up for a demo me thinks!

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