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Posted Sun Oct 23, 2011 - by Joel LeLievre

Developer News

XMesh from Thinkbox

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Thinkbox is slowly beginning to show us hints of their latest plugin release for 3DS Max named 'Xmesh'. Xmesh allows you to mesh out objects/animated objects and read them back in as a cache file. In a written SIGGRAPH preview from Thinkbox, they say, "...it's the missing piece of the puzzle for krakatoa/frost/fathom and the entire particle-based-workflow that we are evolving. It's more than just a file format or caching tool - it's the centerpiece of an entire pipeline." More at Thinkbox's website.

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