The world's first render farm fully integrated into 3ds max

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Posted Tue May 24, 2011

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Qube! 6.2

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New features in PipelineFX's render farm management system include:

- Improved GUI performance - faster browsing and interaction with 10's of 1,000's of jobs
- Host-based licensing - maximizes investment in Nuke, V-Ray, Mental Ray and RenderMan licenses
- Per-user and per-pgrp running subjobs limit - prevents a user from using too many resources at once
- Large farm performance optimization - a customer running a beta version of 6.2 recently rendered 485,680 frames in 24 hours on 600 hosts with a Supervisor load of less than 60 threads
- Dynamic Allocation for Nuke - Loads the application and script once then renders multiple frames without re-load
- Houdini Distributed Simulations support
- Enhanced Shotgun Integration - render management integrated with production tracking

More at PipelineFX.com.

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