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Posted Mon Feb 15, 2010

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Syndicate Sub-Surface Scattering Shader

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Stockholm-based Syndicate Entertainment studio have released a sub-surface scattering shader that offers fast, high quality, production proven sub-surface scattering effects for the scanline renderer in 3DS Max 2010. Features include: easy blending between SSS and Blinn shading, single and multiple scattering, controllable anisotropy, custom depth colors, etc. A free lite version is available. More at Syndicate.se.

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