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Posted Wed May 21, 2008

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Alessandro Cangelosi portfolio / New shader collection for 3DS Max

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The website of Alessandro Cangelosi, italian TD and shading/lighting/rendering/FX artist is online. He is the main developer behind the Natural:shaders collection for Max, and is now working on some new commercial shaders. Read on for more. Alessandro Cangelosi is presenting his work in order to find freelance jobs and to preview his upcoming commercial plugins: 4 procedural shader collections for 3DS Max, which include a lot of photorealistic and highly customizable materials. The shaders will be released in 3rd quarter of 2008, but they can be pre-ordered with a good discount.


Source: Alessandro Cangelosi

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