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Posted Mon Nov 22, 2004 - by SK

Industry News

When a Video Game Stops Being Fun

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This New York Times article (free registration required) looks at Electronic Arts, overworked artists, class-action labor lawsuits, E.A. Spouse, and the never-ending "crunch".  This long-standing industry issue is now getting attention in the main-stream.

Also check out the International Game Developers Association's Quality of Life White Paper.

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