MAX Plugins.de News Archive

Archived Plugin News  –  October 2017
 

Plugin Update: Utilities

Changes for v10.0.6.3 are:
- Fixes a bug that prevented V-Ray Usage Based Licensing from working on Mac OS X
- Fixes a bug that prevented Yeti Usage Based Licensing from working on Linux
- Script dependencies are now only checked if asset and job dependencies have cleared
- The Client installer now treats an invalid / empty Repository path as a warning, not an error
- Fixes some AWS Portal issues with automatic path mapping in a cross platform environment
- Makes some AWS Portal improvements to how Spot fleet requests are updated
- When adding license servers to the AWS Portal Settings, an environment variable can now be set
- Launching Infrastructure or Spot Fleets now checks to ensure the AWS Portal Link is running
- The Deadline region is now set correctly by AWS Portal for Spot fleet render nodes
- Adds the ability to view and save CloudWatch logs from AWS Portal
- Improves how the Launcher daemon shuts down the other Deadline applications on Linux
- Fixes a bug in the Sandbox process that could cause the Slave to crash during shutdown
- Fixes a bug that prevents proper verification of the certificate being used in a TLS setup
- Adds support for client certificate passwords
- Adds a new SubmitMultipleJobs endpoint that can submit multiple jobs with a single request
- Improves License Forwarder error handling and logging
- Adds a new SubmitJobs() function to the standalone Python API
- Fixes a problem with Max asset files with unicode characters in the path
- The Pipeline Tools window now opens when Max is launched through Shotgun
- Syncing Draft to the render nodes is now much more efficient
- The Maya submitter now respects the output override path when rendering with Redshift
- The Maya submitter now launches even if GetPipelineToolsInfo.py is missing in the Repository
- The modo submitter now ensures that a camera is accessible within the render object
- The integrated Houdini submitter installer no longer requires elevation to run
- Fixes a bug in the Houdini submitter where export jobs didn't respect the Frames Per Task setting
- Fixes a bug in the Houdini submitter that prevented the Jigsaw window from opening
- Adds support for KeyShot 7
- Updates the region list in the AWS Spot event plugin
- Updates the region list in the Amazon cloud plugin

Deadline is available for Max 2010 to 2018 and costs $48 per node per year. A demo version is available here.


Plugin Update: Particles / Animation

Changes for v10.1.2.0162 are:
- Dyverso - Rigid material algorithms have been changed to avoid floating point errors
- A number of bug-fixes... a full list can be found here

RealFlow is available for Max 2012 to 2018 and costs €995. A demo version is available here.


Plugin Update: Utilities

Changes for v1.4.0 are:
- Adds custom icons and color coding for categories
- You can now relocate missing files
- You can now delete multiple files
- Adds an option to show FStorm render engine label on Max files
- Adds re-ordering of previews in the Gallery Lightbox
- The image file details panel now shows the aspect ratio
- Adds support for drag&drop for other 3D files that can be imported into Max
- Improves the dropdown options in Add Asset(s): 'Copy in folder:'
- Adds a new option to Add Asset(s): 'Ignore hidden objects'
- Adds merge options
- Adds proxy options
- Adds a 'Merge as SmartRefs' option
- The Update Asset(s) dialog now loads description and categories from Connecter if it is running
- UI improvements to Add asset(s)


New Plugin: Import / Export

AE Transfer is a commercial MAXScript that allows you to easily export objects and their parameters to Adobe After Effects.

Features include:
- Export data from multiple objects using the generated .jsx script
- Export parameters from a single object via Windows clipboard
- Global Scale parameter
- Automatic detection of animation length and whether an object is static
- High precision of exported values
- Script settings are persistent in the Max scene
- Real-time updated Object list
- Tested with Max 2012 and all newer versions
- Works with After Effects CS5 and newer

AE Transfer is available for Max 2012 to 2018 and costs $5.


Plugin Update: Renderers

Changes for v1.1.880 are:
- Fixes the skydome light in texture mode, which got broken in the last release


Plugin Update: Utilities

Changes for v2.83.52 are:
- Adds the ability to do interactive renders of .BVH (Bio Vision Hierarchical) animation files
- Adds the ability to create Bipeds from .CSM (Character Studio Motion Capture file) files
- Adds support for Final Render trueHybrid (fR R3.6 also supported)
- Adds native previews for Final Render Proxy files (.fpx)
- Adds the ability to paint using merged nodes
- Adds new ways of placing merged objects in the scene
- You can now save/restore materials with standard Displace and CoronaDisplacement modifiers
- Asset files now refresh automatically after changing links to xRefs
- Resolving, stripping and changing the links to asset files is now faster
- .IFL files are now copied properly when the user collects asset files or makes an archive
- Fixes a minor issue with creating a V-Ray Dome Light when dragging HDRI files into viewport
- Fixes an issue with very slow relinking of materials in Corona 1.7
- Fixes an issue with scaling objects on preview renders when 'Fit view to nodes' is off

Project Manager is available for Max 2012 to 2018 and costs $75. A demo version is available here.


Plugin Update: Renderers

Changes for v1.7 include:
- Faster rendering thanks to a new improved image sampler
- Adds a new optional adaptive direct lighting algorithm
- Optimizes glass and water sampling
- Adds support for all hair and fur tools: 3ds Max, Ornatrix and Hair Farm
- Adds dedicated hair and skin shaders
- Adds a Corona Material Library with over 300 ready-made materials
- Adds Subsurface Scattering and Dispersion to the CoronaMtl
- Adds a dedicated CoronaCamera
- Adds a UvwRandomizer map and Universal Bump Map Converter map
- And much much more... Take a look here for a full list of changes and fixes

Corona Renderer is available for Max 2012 to 2018 and costs €24.99 per month. A demo version is available here.


Plugin Update: Renderers

Changes for v2.1.4.0 are:
- Rendering performance has been improved by up to 35%
- Simplified sampling, now all rendering samples are used for anti-aliasing
- Adds a PBR shader material that closely matches Unreal Engine's PBR materials
- Adds a Shadow Catcher material
- Adds support for IES lights


Plugin Update: Utilities

Changes for v1.7 are:
- Adds support for Max 2018
- Improves multimap support
- Adds a time scale option
- Miscellaneous UI and stability improvements

SuperMesher is available for Max 2015 to 2018 and costs $145. A demo version is available here.


Plugin Update: Modelling

Changes for v1.09 are:
- Floating assets are now correctly updated when transformed after creation

MeshInsert is available for Max 2013 to 2018 and costs €29.75.


Plugin Update: Renderers

Changes for Beta 1.03 are:
- Updates the internal Cycles code to parity with Blender 2.79
- The CUDA GPU selection GUI has been reworked
- CPU and GPU tile size are now separate options
- Adds a principled BSDF material
- Adds render parameters to adjust volume sampling
- All texmap and submaterial buttons on Cycles materials now support drag and drop
- Normal map parameters will now copy correctly when a material is cloned
- Updates the node graph editor
- Updates third-party libraries


Plugin Update: Import / Export

Changes for v1.11 are:
- Updates the plugin to work with Max 2018.2 and 2018.3


Plugin Update: Modelling / Animation

Changes for v5.2.5.12692 are:
- Adds multi-threading to Surface Comb
- Switches the propagation modifier to use new Qt curve diagrams in Max 2017 and above
- Updates OX Edit Guides graphs to new graphs with presets
- Surface Comb bending now has a value range allowing increased backwards and forwards bend
- Planted Guides now inherit the Strand Group of the selected guide if Strand Groups are present
- Fixes the Ornatrix toolbar not showing up in all workspaces in Max 2018
- Fixes Max crashing when importing splines into EG
- Fixes Strand Group info embedded in hair being lost when changing distribution type
- Fixes no hair being generated when using one incoming guide and one guide interpolation
- Fixes hair with polar interpolation randomly changing rotation on deforming meshes
- Fixes sporadic problems with Is Inside Mesh test in Generate Guide Data modifier
- Fixes hair artifacts when using Interpolation Weight in combination with Segment Interpolation

Ornatrix is available for Max 2012 to 2018 and costs $499. A demo version is available here.


Plugin Update: Import / Export

Changes for v0.21.0 are:
- Updates the UI to select the output format with a combo box
- Updates the warning message in case textures are missing
- Renames the output format to 'binary babylon'
- Fixes the babylon logo scale issue
- Reverts cache files to parent (ignored files)
- Add sample source models textures
- Enables the 'Export & Run' feature for gltf and glb output format


Plugin Update: Modelling

Changes for v1.065 are:
- Fixes a few bugs that have appeared since version 1.060

MultiScatter is available for Max 2010 to 2018 and costs €200.


New Plugin: Modelling

This commercial MAXScript allows you to transfer (convert) an edge selection from an editable poly object to an edge selection in the UVW modifier (UV edges).

miauu's Transfer Edges: Poly to UVW is available for Max 2009 to 2018 and costs €11.


Plugin Update: Utilities

Changes for v10.0.5.1 are:
- Fixes auto-upgrades not working with a Remote Connection Server or Proxy Server
- Un-deleting a job now clears its OnJobComplete value so it isn't automatically deleted again
- A MongoWriteConcernException now logs additional error details when caught by Deadline
- The Python lib directory now loads before any paths in PYTHONPATH are loaded
- Updates the Thinkbox license server default ports in the Monitor AWS Portal settings dialog
- Adds a MapDrives command which maps the drives that are configured in the Repository Options
- Fixes a bug in the Max SMTD that prevented it from respecting the 'Precaching' option
- Improves the frame list sanity checks in the 3ds Max and 3ds Cmd submitters for the Monitor
- The Max 'Enable Asset File Path Mapping' option is now automatically used when submitting to AWS
- V-Ray DBR and V-Ray RT DBR off-load jobs now have the Dynamic Start option enabled by default
- Fixes a C4D submitter 'index out of bounds' error that prevented it from starting up
- Adds the missing Fusion submission file to the Repository installer
- Fixes a regression that prevented Fusion jobs from rendering properly on Windows
- Adds the missing Houdini submission files to the Repository installer
- Fixes various typos in the Houdini submitter that caused submission problems
- Fixes a Houdini bug that prevented separate jobs for each wedge from being submitted properly
- Fixes a Houdini bug that prevented dependent Mantra standalone jobs from rendering properly
- Fixes a Mantra Standalone bug that prevented the Monitor submitter from opening
- Adds an option to the Maya submitter to not output to a sub-directory for a camera
- Fixes a Maya error when submitting a V-Ray export job with a dependent V-Ray standalone job
- MayaBatch plugin now does path mapping on the output file names for V-Ray, MentalRay and Maxwell
- Fixes a Maya bug in V-Ray DBR renders where the reserved Slave list didn't work with V-Ray 3.6
- Improves the Nuke warning messages when submitting smart vectors without paths
- Fixes some V-Ray Standalone vrscene parsing issues when submitting from the Monitor submitter
- Fixes a syntax error in the ShotgunUtils.py code

Deadline is available for Max 2010 to 2018 and costs $48 per node per year. A demo version is available here.


Plugin Update: Renderers

Changes for v3.06.4-4.41 are:
- Fixes material preview not updating in the Material editor when changing image file
- Fixes Pflow evaluation to use Render / Viewport particle percent settings
- Improves the fix for warning of incorrect output buffer size
- Adds a troubleshooting option to improve performance while not rendering

OctaneRender for 3ds Max is available for Max 2013 to 2018 and costs $619. A demo version is available here.


Plugin Update: Texturing

Changes for v4.3.0 are:
- Modifies code to work with Max 2018 Update 2
- Fixes 'Clear Pelt Seams' to work in Max 2018.2
- Fixes 'Select Pelt Seams' to work in Max 2018.2
- Fixes 'Shift Cylindrical Textures' to work in Max 2018.2
- Fixes 'Multi-Stitch' to work on Max 2018.2

PolyUnwrapper is available for Max 2010 to 2018 and costs $45. A demo version is available here.


Plugin Update: Utilities

Changes for v1.01 are:
- Fixes a bug with resolution settings when the aspect ratio is on

Camera Resolution Mod is available for Max 2010 to 2018 and costs $5. A demo version is available here.


Plugin Update: Utilities

Changes for v1.65 are:
- Adds an option for Linear (EXR/HDRI) to sRGB (JPG) in the Resize / Convert dialog
- You can now resize / convert TX files to JPG
- Fixes support for Mari Tiles and the UDIM Tag files
- Fixes and speeds up multi-threaded Auto-Relink
- Double click on a bitmap now opens the bitmap preview window

Bitmap Tracking/Resizing is available for Max 2009 to 2018 and costs $9. A demo version is available here.


Plugin Update: Renderers

Changes for v0.521 alpha are:
- Adds support for Max 2018
- Fixes a crash bug when a mesh has UV channel #2 and no UV channel #1


Plugin Update: Renderers

Changes for v2.5.38 are:
- Fixes a bug where IPR doesn't stop when closing the Render View window in Max 2018
- Fixes a silent crash on shutdown in Max 2017 and earlier
- Fixes a Maya bug that resulted in object rotations and scales randomly being incorrect
- Fixes a Maya bug that caused the Redshift Physical Light to react incorrectly to scale
- Improves the C4D proxy exporter's translation of the Format and Name settings
- Adds a C4D option to disable exporting the default Beauty AOV settings into proxies
- Addresses a C4D crash issue while exporting proxy files
- Addresses a C4D issue where incorrect UVs could be used during IPR under certain conditions
- Adds C4D support for pixel aspect ratio in EXR metadata for AOVs saved via the File AOV option
- Fixes a C4D issue where a combination of TFD and Redshift could crash on shutdown
- Houdini RS VOP nodes 'out' ports are now visible by default
- Adds native Houdini support for polygon soups without conversion nodes
- Adds a new 'Render to MPlay' button in the Houdini RS ROP node
- Houdini can now render OBJ nodes with several volume primitives without needing primitive groups
- Houdini IPR render now updates while working with constrained cameras
- Adds a more robust Houdini RSRenderView redraw scene function which now fully updates the scene
- Fixes several Houdini RSRenderView render region tool side effects on the native Houdini IPR tools
- The Houdini RSRenderView now remembers the progressive rendering state after closing the window
- Fixes the Houdini RSRenderView progressive rendering and undersampling parameters reset
- The Houdini volume shader scatter channel now has a default 'density' string parameter value
- Fixes the Houdini puzzle AOVs range parameters starting now at 0
- Addresses a Houdini issue in the multithread extraction code that caused hangs
- Fixes a Houdini issue with RS OBJ proxy options that were always cooking the SOP nodes
- Fixes the Houdini proxy files viewport preview being enabled even if the proxy was disabled
- Adds a RenderView option to apply color management settings when saving 8-bit formats
- RenderView snapshots now store AOVs
- Adds pixel aspect metadata to EXR file output
- Fixes the tessellation parameter 'smooth UV boundaries' not being saved in rs proxy files
- Fixes an issue with volume grid emission

Redshift is available for Max 2013 to 2018 and costs $500. A demo version is available here.


Plugin Update: Modelling

Changes for v2.0 are:
- New: Select convex and concave edges by angle
- New: Create UV shells from smoothing groups
- New: Create smoothing groups from UV shells
- New: Create multi-material from smoothing groups
- New: Smoothing groups list updates selected faces with key inputs
- New: Select all faces using a given smoothing group bit
- Improves callback mechanics for faster feedback
- Face/List synchronization is now up to 20 times faster
- Improves smoothing groups list autoscroll
- Button icons now display all buttons states correctly in Max 2017+
- Optimizer now automatically switches to level 4 if some elements fail
- Fixes a bug in Convert Specified Edges
- Fixes a bug in Set Soft Edges where intersected hard edges would get smoothed
- Fixes a bug when setting sub-object level to 0 that left the scene redraw in an unstable state
- Fixes a bug where enabling caddies would constantly cast events

PolySmoother is available for Max 2014 to 2018 and costs $35.


Plugin Update: Modelling

Changes for v1.064 are:
- Adds support for Mental Ray in Max 2018

MultiScatter is available for Max 2010 to 2018 and costs €200.


Plugin Update: Modelling

Changes for v1.04 are:
- Updates the machine ID recognition method
- Adds an update checking function

SuperHelix is available for Max 2012 to 2018 and costs $12. A demo version is available here.


New Plugin: Utilities

This commercial MAXScript simplifies import / merge and export / save of multiple objects in Max. Features include adding the imported objects to groups or layers, exporting to separate files, randomising positions, exporting either selected objects or the full scene, and more.

IE Tool is available for Max 2014 to 2018 and costs $5.


Plugin Update: Modelling / Texturing

Changes for v5.4.1 are:
- Fixes a rare bug with items placed just in the edge of an area, which can cause endless loop
- Fixes a crash editing or loading Effects in Max 2018
- Fixes an error reading constant values in expressions not using '.' as decimal point

Forest Pack Pro is available for Max 2010 to 2018 and costs €200. A demo version is available here.


Plugin Update: Modelling / Animation

Changes for v5.2.4.12500 are:
- Hair clustering modifier now has a guide channel to control the amount of clustering
- Propagated groups are now used on hair objects with incoming guide groups
- Fixes hair with polar interpolation randomly changing rotation on deforming meshes
- Fixes a problem when adding a new guides channel after using strand groups
- Fixes the strand rotate modifier not taking input strand rotation angles into account

Ornatrix is available for Max 2012 to 2018 and costs $499. A demo version is available here.


Plugin Update: Utilities

Changes for v4.5.5.1 are:
- Adds a new settings dialog

VNPlugin is available for Max 2017 to 2018 and costs $25. A demo version is available here.


Plugin Update: Modelling

Changes for v1.60 are:
- Adds support for materials and material IDs in all operations
- The Reverse spline tool now has the option to preserve material IDs or not
- New realtime data in Splines Info dialog: 'No. of materials' and 'No. of Single/sub materials'
- Adds buttons to expose data in the active viewport: vertex ticks, vertex numbers, material IDs
- Moves the 'Show vertex ticks' property to the bottom of 'Basic Parameters' rollout

Spline Cleaner is available for Max 2012 to 2018 and costs $30.


Plugin Update: Renderers

Changes for v0.520 alpha are:
- Adds motion blur support with up to 32 object transformation keys and deformation motion blur
- Depth of Field noise reduction is now much faster
- Fixes a lot of core bugs that could cause rare random crashes
- Adds a 'FIN GEO' (Final Geometry) mode to IPR


Plugin Update: Import / Export

Changes for v0.18.0 are:
- Refactors buffer handling when exporting meshes
- Adds support for exporting node animations - Translation Rotation Scale
- Fix Babylon animation export
- Refactors Babylon geometry export
- Adds support for exporting morph targets for Babylon
- Camera and light targets are now exported correctly
- Adds animation export for dummies, lights and cameras
- Adds support for exporting morph targets and their animations to glTF format


Plugin Update: Renderers

Changes for v2.5.35 are:
- Adds the Max 'Render Default Lights' option to System > Miscellaneous
- Fixes a Max bug where bucket IPR was much slower than a production render
- Fixes a Max crash when assigning bitmaps to Environment shader in script
- Fixes a Maya bug that caused crashes or hangs when using the region tool in the RenderView
- Fixes a Maya bug that resulted in Maya IPR (non-RenderView) tracking the activate viewport
- Adds the undersampling parameter in Houdini to the ROP node, IPR options
- Houdini now supports resolution changes from the ROP node in the RS RenderView
- Fixes the lack of AOVs in the RS RenderView in buckets mode in Houdini
- Fixes a critical Houdini RS RenderView crash related to the AOVs list and internal data order
- Fixes an issue where switching camera lens distortion images in IPR could crash
- Fixes random crashes when editing materials or lights during RS RenderView IPR sessions
- Fixes a bug where an empty object could crash in IPR with automatic memory management enabled
- Fixes bugs that arose when using the RS Material Blender together with RS Shader Switch nodes

Redshift is available for Max 2013 to 2018 and costs $500. A demo version is available here.


Plugin Update: Modelling

Changes for v1.03 are:
- Fixes a dotNet error that appeared when reading the script's installation date from file

TurboSplines is available for Max 2012 to 2018 and costs $40. A demo version is available here.


Plugin Update: Modelling

Changes for v1.25 are:
- Optimizes the Sew function to run faster
- Optimizes snap verts to grid to work faster
- Adds support for some better functions available to Max 2018.2+
- Adds a new Flat Height checkbox/spinner
- Adds a Flip Normals option
- Adds support for scaled/rotated source objects
- Fixes slow opening of the modify tab when a ShellVex with many faces is selected

ShellVex is available for Max 2008 to 2018 and costs $10.


Plugin Update: Utilities

Changes for v2.1 are:
- Fixes a problem with '.obj' export from Archicad 21

Mirza Link Manager is available for Max 2012 to 2018 and costs €45.35. A demo version is available here.


Plugin Update: Texturing

Changes for v1.5.0 are:
- Optimizes the rendering performance of VP Crossmap on average 15% more with multi-core CPUs
- Makes viewport map display rendering multithreaded for Max 2015 and above
- You can now store and reload a distribution mapping into an external file
- Fixes the wrong dialog showing up when a newer version is available for download
- Adds a 'rendernode only' mode in the installer

Crossmap is available for Max 2013 to 2018 and costs €49. A demo version is available here.


Site News: Lack of updates...

Sorry about the lack of updates recently, I've just moved house and nothing is working properly yet, especially internet and phones :o(

Hopefully everything will be back to normal soon!