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About Us


Max Underground is an independent news website being designed by, run by, and dedicated to Max users. Established in the year 2000, it is the oldest running 3DS Max news website in the world.


Founder, Original Designer and Programmer: Scott Kirvan
Original Co-Designer and Programmer: Richard Annema
Site v3 Concept and Implementation: Pablo Hadis


Editor-in-Chief: Pablo Hadis – Bio: Featherless biped, born in Argentina, follows seasonal migratory routes at the end of each year. Works professionally as a filmmaker, 3D artist and journalist.
Editor: Dave Baker – Bio: 3D all-rounder, AfterFX operator, plugin guy. – Web: www.maxplugins.de
Editor: Neil Blevins – Bio: Has been a Max user for the past 10 years. After 3 years at Blur Studio in Venice, he now works at Pixar Animation Studios. In his spare time he likes to make images of monsters, robots and alien landscapes. – Web: www.neilblevins.com
Editor: Joel LeLievre – Web: www.divisionof8.com
Editor: John Martini – Web: www.jokermartini.com
Editor: Paul Roberts – Bio: 3DS Max generalist with over 10 years of experience, lecturer for the last 6. Based in the UK, he specializes in game environments and architectural visualization. He occasionally produces tutorials for Itoo Software.
Editor: Olli Sorjonen – Bio: Graphic artist and generalist, currently working on a film project. – Web: www.cgmill.com

Contact Us:

Your suggestions, comments and feedback are always welcome, please use the following form to contact us.


Max Underground was founded in the year 2000 by Scott Kirvan. V2 of the site was rebuilt in 2003 with the financial support of Discreet (now Autodesk Media & Entertainment).

A few quotes from our readers:

"Like some people usually read a news paper in the morning, I usually start with Max Underground :) Keep it up."

"I seriously missed you guys, and just about fell out of my chair I was so happy to see you are back! Why dont you guys put a ‘Donations’ link with a paypal option? I’d be happy to help keep you online!"

"I’ve recently switched to Maya and yet I continue to read your RSS feeds since they are so informative. Have you ever thought of expanding the Underground line by making ‘mayaunderground.com’ or even ‘XSIunderground.com?’"