After being funded through KissKissBankBank thanks to the support of 3DS Max artists, the character rigging and animation tools developed by Ludovic Habas are now available. Based on a rig that was used in the production of Supinfocom shorts, these tools allow to create quality rigs for bipeds, quadrupeds, etc., and to choose their complexity (adding stretch, curves, snaps – with squash/stretch/scale editable in the animation curves). The character animation tools are also available, and the author has additionally written a new script, Auto-skin, which speeds up the process of skinning characters rigged with Auto-Rig. A 15% introductory discount price is being offered for the first month. More on CG-Animation.com.
New features in Kamil Malagowski’s commercial script for animating the assembling/disassembling of objects include: [more...]
Australian director and VFX supervisor Allan McKay offers a breakdown of the ash effects created for the promotional spot of “God of War: Ascension” video game. Watch it on Vimeo.
Brad Peebler from The Foundry has written an interesting post, reacting to the news of Softimage’s discontinuation. It’s also interesting to note the replies to his post from Modo and Softimage users. More on The Foundry’s forum.
On The Web > NewTek founder and Video Toaster designer Tim Jenison produces documentary on Vermeer’s painting techniques
Texas-based inventor Tim Jenison, who founded NewTek and was involved in many CG-related projects, has spent a number of years studying the techniques of Dutch painter Vermeer, and the technology he may have used for creating realistic paintings. Tim Jenison has recently headed a film project documenting his theories and discoveries. More on IMDB and Bob Groothuis’ site.
Another impressive, energetic game trailer created by Blur Studio, this time for Rocksteady Studios’s Batman: Arkham Knight video game. Watch it on YouTube.
HQ Plants has released a new collection of detailed 3D models for 3DS Max (and Cinema 4D). The library includes over 140 3D models. Check out the list of included models (PDF) and find out more on 3DMentor.ru.
HDR Sets is a new site based in Germany that sells production-ready lighting environments. Each set contains a spherical HDR panorama, backplates, matched 3D cameras (in various formats) and a scene setup file based on SIBL. A number of free sets (with lower resolution) are available for testing purposes. Custom HDR Set creation is available upon request. More on HDR Sets.
A tutorial by A&G Tool Company that explains how to use the MassFX Toolkit to get a soft body dynamics look. Watch it on Vimeo.
AXYZ-design, known for their Anima crowd simulation software, have released a new collection of 30 static, ready-posed Asian Models. They are available in 3DS Max, Cinema 4D, SketchUp and Wavefront OBJ formats. More on AXYZ-design’s website.
Tom Hudson, original developer of 3D Studio, has written a very interesting post about his experience in 3DS development and how he sees the future of 3DS Max. He even mentions how he sees Autodesk upper management are currently dealing with 3DS Max: “Autodesk has shown me that they’re listening to what the users want. I’ve seen it every day in the past few months as I got started working with Autodesk again.” More on Autodesk’s Area.
Allegorithmic announced that a beta of their painting application that offers physics-driven particle brushes for simulating natural wear and tear effects is now available for purchase. Substance Painter is currently available on Steam at a 50% discount ($74.99) of its non-commercial license. According to their FAQ page, the commercial license will cost $590 when released, and the beta will also be available on Allegorithmic’s site in a few weeks. [more...]